all im saying is that a 40k vin. should beat a 40k ikky.Jester- wrote:That's not true either. Pilot skill should also come into it. There should be ship of the same class that owns the other with no thinking and skill involved.Poca wrote:for a fact, nj should own ikky no matter what. they have the drone scambeler(that does nothing currently)Trigek wrote:Some more defense will make the Nij more competive for sure, and if it ends up meaning that Nij owns Ikky then thats fine also. Just adds some more intrigue to the game and makes playing Ikky more interesting.
nj's are the enemys that can stop the powerful ikky ships.
Vindicator....
Perhaps nijarin can be strengthened in a different way which will also add to their unique feel. Nijarin speciality is a drone scambler which was intended originally (if I am right) to be a planetary bust speciality. I don't think it was intended to be an ik'thorne killer race (although it is good at it). What I'm thinking of is making the Drone Scrambler technology a Force scambler technology, which would add to the class making it further unique. An important part of a planetary busting racial class is mine clearing, and while fed ships are the best, followed by Thevian, perhaps by adding a full force scrambler the Nij race will be more adapted to the entire planet busting process, by doubling up as a semi-speciality mine clearing class. I don't think this will overpower them as a race, but it will certainly help differentiate them as a class.
your wrong, it was originaly meant to kill ikky, the DCS affecting PB's wasnt even thought of when it was made, but was added in logicly, by the team trying to balance the race, but the original creator hadnt even thought of it.Kal wrote:Perhaps nijarin can be strengthened in a different way which will also add to their unique feel. Nijarin speciality is a drone scambler which was intended originally (if I am right) to be a planetary bust speciality. I don't think it was intended to be an ik'thorne killer race (although it is good at it). What I'm thinking of is making the Drone Scrambler technology a Force scambler technology, which would add to the class making it further unique. An important part of a planetary busting racial class is mine clearing, and while fed ships are the best, followed by Thevian, perhaps by adding a full force scrambler the Nij race will be more adapted to the entire planet busting process, by doubling up as a semi-speciality mine clearing class. I don't think this will overpower them as a race, but it will certainly help differentiate them as a class.
nope, they werent. They were originaly meant as trader hunters (high HP, low defense, one stop arming) and an ikky counter (dcs) or even more specific, a drone counter, FU, DC, Destroyer, ITMS, ITAC.Sterling wrote:I think Kal is right. Nij were introduced as an alternative to the ITMS in big busting operations.
Well, whatever it was introduced as, it would be an improvement to make changes to specialise it more with a full force scrambler as I suggested. As it stands now nijarin just aren't popular enough because their speciality is underpowered, by beefing up their technology it would help make the class a usefull addition to any alliance, and increase the differentiation between classes.
it would be better, and fit better with their racial theme as a whole, if they just got an extra hardpoint on all their ships, and got the lvl 2 weapon they were originly supose to have. They were always supose to have low defense, but high offense, so they die quicker, but kill quicker, so its balanced. Would be a simple solution to the problem to just add another HP to their top 3 tier ships.
SMR is a game of archetypes. The fast multicapable hunters(thev), The traders(alskant), The slow defensive powerhouses(creonti), Then the two human races have special techs, and ikthorn have something other then the HP setup all the other ships have, by having Drones. The Nij were supose to be another archetype, the highfirpower but brittle race. Lets not start mudding up the archetypes.
of course this is all just my opinion
SMR is a game of archetypes. The fast multicapable hunters(thev), The traders(alskant), The slow defensive powerhouses(creonti), Then the two human races have special techs, and ikthorn have something other then the HP setup all the other ships have, by having Drones. The Nij were supose to be another archetype, the highfirpower but brittle race. Lets not start mudding up the archetypes.
of course this is all just my opinion