Ship Upgrades
Moderators: JettJackson, Infinity, Page
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- Destroyer of his own FU
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Ship Upgrades
As asked, here are the current ideas to change the ship upgrading system, as discussed by myself and Poca as of this moment in time.
Upgrade-Amount-Starting Cost-Cost Increase
Shields-50-5-5
Armor-50-5-5
Cargo 50-10-5
CDs 15-10-5
Scouts 5-5-5
Mines
Weapon Level
Gadgets
# of Weapons
What I have posted is how far we've gotten so far.
Upgrade-Amount-Starting Cost-Cost Increase
Shields-50-5-5
Armor-50-5-5
Cargo 50-10-5
CDs 15-10-5
Scouts 5-5-5
Mines
Weapon Level
Gadgets
# of Weapons
What I have posted is how far we've gotten so far.
![Image](http://i189.photobucket.com/albums/z2/efeguwewe/axyrus/Sigs/fcf2e2ad.png)
![Image](http://siglaunch.com/sigs/wow/3/4/5/1/9/1734519rPXfc.png)
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- Fledgling Spam Artist
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yes these would work more than current numbers
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I've seen and done it all
Co-Lead: Suckas, Black Sun Ascending, Wraith Squadron, Fool's Errend, Team Poker, The Phantom Order, Toxic #5
Member of: Team Pup and Suds, Nintendo Power, System Failure, Crusaders, new dawn, Cereal Killers, Armory, Armory V2, _-=`Perfection`=-_, The Guild, Ragnarok, Heimdall, United Rebels, ilLegitimate Basterds
I've seen and done it all
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- Fledgling Spam Artist
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should we set a max of only 100 points allowed to a person for ship size (allocation) just an idea to be thrown out there, or should it be based upon the ship also another idea
Lead: Sesame Street, Rogue Squad
Co-Lead: Suckas, Black Sun Ascending, Wraith Squadron, Fool's Errend, Team Poker, The Phantom Order, Toxic #5
Member of: Team Pup and Suds, Nintendo Power, System Failure, Crusaders, new dawn, Cereal Killers, Armory, Armory V2, _-=`Perfection`=-_, The Guild, Ragnarok, Heimdall, United Rebels, ilLegitimate Basterds
I've seen and done it all
Co-Lead: Suckas, Black Sun Ascending, Wraith Squadron, Fool's Errend, Team Poker, The Phantom Order, Toxic #5
Member of: Team Pup and Suds, Nintendo Power, System Failure, Crusaders, new dawn, Cereal Killers, Armory, Armory V2, _-=`Perfection`=-_, The Guild, Ragnarok, Heimdall, United Rebels, ilLegitimate Basterds
I've seen and done it all
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- Destroyer of his own FU
- Posts: 2068
- Joined: Tue Jun 20, 2006 10:57 pm
- Location: 1261
- Contact:
no.
no no no no no no no
Creonti's strength is the fact that they have huge hulking ships. The bigger your ship the worse MR you have. I feel like the ability to customize your ships without changing them completely is a great addition to 1.5.
The whole point of revamping the ship upgrades was to make it so that even if you put all of your points into ship size, you don't make SMS type ships.
If you want to limit the power that shipsize has, perhaps tweak the MR code so that the ship size has a bigger affect on it, or else we can move these points around even more, but limiting the amount that a pilot can fix their ships is something that I am completely against. I say as long as your skill allows you to do something, there should be nothing stopping you from doing so.
This is something I feel VERY strongly about.
no no no no no no no
Creonti's strength is the fact that they have huge hulking ships. The bigger your ship the worse MR you have. I feel like the ability to customize your ships without changing them completely is a great addition to 1.5.
The whole point of revamping the ship upgrades was to make it so that even if you put all of your points into ship size, you don't make SMS type ships.
If you want to limit the power that shipsize has, perhaps tweak the MR code so that the ship size has a bigger affect on it, or else we can move these points around even more, but limiting the amount that a pilot can fix their ships is something that I am completely against. I say as long as your skill allows you to do something, there should be nothing stopping you from doing so.
This is something I feel VERY strongly about.
![Image](http://i189.photobucket.com/albums/z2/efeguwewe/axyrus/Sigs/fcf2e2ad.png)
![Image](http://siglaunch.com/sigs/wow/3/4/5/1/9/1734519rPXfc.png)