by silverx2 » Mon Dec 21, 2009 5:08 pm
with the planet levels a max of 15 and let people choose how they are going to build. do you want the planets to hit hard, but only for a small amount of time, Or hit softer, with more duration? if a planet only has hangers, the attackers can go all armor and Destroy the planet, but if they need to take out the shields first the drones have some time to work.
With the invasion idea, the main goal is to have the kind of activity we have at the start of every game, but instead of scouting/early trading, Its all about just fighting and blowing stuff up, Getting that release out before the next game when its 6 weeks of scouting trading and working your way up to a psf/hunter.
with the planet levels a max of 15 and let people choose how they are going to build. do you want the planets to hit hard, but only for a small amount of time, Or hit softer, with more duration? if a planet only has hangers, the attackers can go all armor and Destroy the planet, but if they need to take out the shields first the drones have some time to work.
With the invasion idea, the main goal is to have the kind of activity we have at the start of every game, but instead of scouting/early trading, Its all about just fighting and blowing stuff up, Getting that release out before the next game when its 6 weeks of scouting trading and working your way up to a psf/hunter.