Search found 78 matches

by Space Gnat
Sun Oct 14, 2007 4:49 pm
Forum: Implemented Features
Topic: Cloak
Replies: 11
Views: 26302

We can worry about things like that later. Why not focus on evening out the good : evil situation. Please see my post under "Going Good"
by Space Gnat
Sat Oct 13, 2007 4:30 am
Forum: Rejected Features
Topic: Going Good
Replies: 9
Views: 5038

it takes to much work to go green as it is... crazy luck hunting or a lot of pr's .. this is a bad idea.. /me has been there. Had to port raid like 50 ports to go green once. More Importantly: I think an issue to think about is this... If you go evil, you can only get evil ships at -150 alignment o...
by Space Gnat
Fri Sep 14, 2007 12:31 pm
Forum: General Discussion
Topic: Committee Nominees
Replies: 48
Views: 20454

Poca
Lotus
Poca
by Space Gnat
Thu Sep 13, 2007 1:28 pm
Forum: Rejected Features
Topic: Arranged Kills
Replies: 16
Views: 8677

Re: Arranged Kills

Plain and simple, we should allow arranged kills. Space Merchant Realms is a game of skill, strategy, and roleplaying. Sometimes the best strategy is the easy way out. If it is beneficial to you, you should be allowed to suicide. Now arranged kills should not be allowed to pad stats, kill or death ...
by Space Gnat
Thu Sep 13, 2007 1:24 pm
Forum: Rejected Features
Topic: more turns....slower planets
Replies: 50
Views: 22567

Many of us have been trying to get a cap on the turn max for some time now, thereby allowing faster games without the high turn max (which is bad for game balance). I believe we were close to getting it coded until certain people chased Curu away. I like this idea. It would encourage higher activit...
by Space Gnat
Thu Sep 13, 2007 1:22 pm
Forum: Well Done!!!
Topic: The 5 people who make the game the most fun for you
Replies: 102
Views: 51810

Baalzamon wrote:Updated lists?

Top 5 to ever play with (+1):
Snake
Siege
OR
Dracule Mihawk
Alexis
The Galway crew (holy, poca, pythian, etc)

Probably own list would include some of the same

JettJackson
Poca
Pythian
Baalzamon
Lotus
by Space Gnat
Tue Sep 11, 2007 1:35 am
Forum: General Discussion
Topic: Classic Maps: Middle Ground (17) Closing
Replies: 20
Views: 8206

Planetary super freighter = safest ship
by Space Gnat
Tue Sep 11, 2007 12:08 am
Forum: General Discussion
Topic: month long 2x
Replies: 61
Views: 23437

guys, a few of you spamming the webboard to make it look like there is a lot of support for this is not going to work. You are entitled to your opinions, but precedent tells us that introducing side games affects the quality of main games. I don't think it's spamming. It's not possible to vote more...
by Space Gnat
Tue Sep 11, 2007 12:05 am
Forum: Rejected Features
Topic: more turns....slower planets
Replies: 50
Views: 22567

What is wrong with more turns? We wouldnt have to ask for more turns if there were actually more routes than 2x's to trade. In a 3 month game you will have to trade for 2 of the months just to break 70k
by Space Gnat
Mon Sep 10, 2007 11:57 pm
Forum: General Discussion
Topic: month long 2x
Replies: 61
Views: 23437

Newbie games won't help them if their alliance mates in the other game arent there to offer guidance, correct?