Search found 78 matches
- Sun Oct 14, 2007 4:49 pm
- Forum: Implemented Features
- Topic: Cloak
- Replies: 11
- Views: 26302
- Sat Oct 13, 2007 4:30 am
- Forum: Rejected Features
- Topic: Going Good
- Replies: 9
- Views: 5038
it takes to much work to go green as it is... crazy luck hunting or a lot of pr's .. this is a bad idea.. /me has been there. Had to port raid like 50 ports to go green once. More Importantly: I think an issue to think about is this... If you go evil, you can only get evil ships at -150 alignment o...
- Fri Sep 14, 2007 12:31 pm
- Forum: General Discussion
- Topic: Committee Nominees
- Replies: 48
- Views: 20454
- Thu Sep 13, 2007 1:28 pm
- Forum: Rejected Features
- Topic: Arranged Kills
- Replies: 16
- Views: 8677
Re: Arranged Kills
Plain and simple, we should allow arranged kills. Space Merchant Realms is a game of skill, strategy, and roleplaying. Sometimes the best strategy is the easy way out. If it is beneficial to you, you should be allowed to suicide. Now arranged kills should not be allowed to pad stats, kill or death ...
- Thu Sep 13, 2007 1:24 pm
- Forum: Rejected Features
- Topic: more turns....slower planets
- Replies: 50
- Views: 22567
Many of us have been trying to get a cap on the turn max for some time now, thereby allowing faster games without the high turn max (which is bad for game balance). I believe we were close to getting it coded until certain people chased Curu away. I like this idea. It would encourage higher activit...
- Thu Sep 13, 2007 1:22 pm
- Forum: Well Done!!!
- Topic: The 5 people who make the game the most fun for you
- Replies: 102
- Views: 51810
- Tue Sep 11, 2007 1:35 am
- Forum: General Discussion
- Topic: Classic Maps: Middle Ground (17) Closing
- Replies: 20
- Views: 8206
- Tue Sep 11, 2007 12:08 am
- Forum: General Discussion
- Topic: month long 2x
- Replies: 61
- Views: 23437
guys, a few of you spamming the webboard to make it look like there is a lot of support for this is not going to work. You are entitled to your opinions, but precedent tells us that introducing side games affects the quality of main games. I don't think it's spamming. It's not possible to vote more...
- Tue Sep 11, 2007 12:05 am
- Forum: Rejected Features
- Topic: more turns....slower planets
- Replies: 50
- Views: 22567
- Mon Sep 10, 2007 11:57 pm
- Forum: General Discussion
- Topic: month long 2x
- Replies: 61
- Views: 23437