Search found 196 matches
- Sat Dec 01, 2012 1:53 pm
- Forum: Alliance Discussions
- Topic: Occupy Vega We are %99.
- Replies: 6
- Views: 44751
Re: Occupy Vega We are %99.
Jouldax always keeps his humor - he realizes at the end of the day, it's just a game
- Tue Nov 20, 2012 2:23 am
- Forum: General Discussion
- Topic: posts missing/deleted
- Replies: 5
- Views: 3720
Re: posts missing/deleted
Ronsilver, that was the issue. Your posts needed to be approved by an admin. I approved them, but will get with my fellow admins to see why this is happening.
- Thu Nov 15, 2012 12:40 am
- Forum: Requires Discussion
- Topic: with a smaller user base, we should have smaller everything
- Replies: 15
- Views: 10707
Re: with a smaller user base, we should have smaller everyth
I also like it, this round has been the most fun in quite awhile.
- Wed Oct 31, 2012 11:46 pm
- Forum: General Discussion
- Topic: Trader/Player Achievements "tree"
- Replies: 20
- Views: 13153
Re: Trader/Player Achievements "tree"
I like them. Not sure about deaths, but then some players do seem to be proud of that "achievement"
- Fri Oct 26, 2012 4:03 pm
- Forum: General Discussion
- Topic: Newbie Guides?
- Replies: 3
- Views: 2759
Re: Newbie Guides?
Jester, I can send you the player guides that are posted in the NHA boards.
- Tue Oct 23, 2012 7:58 pm
- Forum: New Submissions
- Topic: making planets/planet building more attractive
- Replies: 2
- Views: 3832
making planets/planet building more attractive
ACD came up with this idea in response to my question on how to make planet building/defending more attractive: A different planet has a different benefit to an alliance when claimed by that alliance: Bonder: extra cash while trading. Outpost: extra firepower Factory: extra trade benefits While the ...
- Mon Oct 22, 2012 2:52 pm
- Forum: New Submissions
- Topic: Donator Benefits
- Replies: 7
- Views: 6988
Re: Donator Benefits
I'd consider the idea if a cap was put on it. Otherwise we'd have people spending $50 to gain a very early advantage.
- Thu Oct 11, 2012 9:35 pm
- Forum: General Discussion
- Topic: What's the status of SMR?
- Replies: 10
- Views: 7426
Re: What's the status of SMR?
Jester, I cannot speak for Spock, but I can say that my fellow admins and I do have a desire to keep the game going. Jouldax and Estoy have been working on the business plan, because both have a financial background. I'm doing what I can to make us more visible on facebook, and helped to develop the...
- Thu Oct 11, 2012 7:22 pm
- Forum: Admin Approval Queue
- Topic: SMR Credit Feature - Customized Pod Messages
- Replies: 8
- Views: 10048
Re: SMR Credit Feature - Customized Pod Messages
I like the idea a lot, and I don't mind using "in your face" language, but threatening, racial or very vulgar language would not be acceptable in my view.
- Thu Oct 11, 2012 7:20 pm
- Forum: Interface & Graphics
- Topic: Public User Ranks
- Replies: 41
- Views: 42322
Re: Public User Ranks
We could always have a "master" level for each category, and you can only obtain the "spooky" player title by becoming a master in all categories Or we could have Master level for each category, and a Spooky level for a set of categories (like being master in all trade categorie...