Search found 9 matches

by Schatten
Fri Jun 10, 2011 1:48 pm
Forum: General Discussion
Topic: New type of game = only racials
Replies: 6
Views: 3764

Re: New type of game = only racials

I think it sounds interesting. It would definitely force people to think about what they want their role to be before picking a race. It may also encourage racial balance among alliances. But if you're worried about poor trading options for some races then that can be the 1 neutral ship available.
by Schatten
Thu Jun 02, 2011 6:23 pm
Forum: Rejected Features
Topic: Treaties
Replies: 7
Views: 4489

Re: Treaties

Again, these wouldn't need to be strictly between alliances or big alliances. There seem to be several people who solo or work in small teams that this could be beneficial for if you let them be between players or between a single player and an alliance. Or for those who can't get into a large allia...
by Schatten
Wed Jun 01, 2011 9:49 pm
Forum: Games Discussion
Topic: Starcraft 2
Replies: 7
Views: 7378

Re: Starcraft 2

I've finished the campaign but I haven't really done multiplayer
by Schatten
Sun May 29, 2011 10:53 pm
Forum: Rejected Features
Topic: Treaties
Replies: 7
Views: 4489

Re: Treaties

1. You could still have them between individuals or an individual and an alliance 2. If that's true for ever game then the system seems flawed, esp when limiting alliance sizes. Esp for those that just like to trade the only sense of protection you have is in an alliance just so you know not everyon...
by Schatten
Sat May 28, 2011 6:14 pm
Forum: Rejected Features
Topic: Treaties
Replies: 7
Views: 4489

Treaties

What about implementing treaties between players and/or alliances? They could be of variable length of time and could add another level of color coding so peace treaty players/forces are yellow instead of green or red. You could also add an element like a payoff, ex I give you 10mill to not attack m...
by Schatten
Mon May 23, 2011 7:57 pm
Forum: Rejected Features
Topic: New Player Retention
Replies: 4
Views: 3179

New Player Retention

A common theme I hear about is ideas for new player retention. Many of these point out that this game is not the easiest to learn so many leave before realizing how enjoyable it can be. I thought it might be worth while to have a thread about ideas to help out these new players. -Already mentioned b...
by Schatten
Fri May 20, 2011 4:22 pm
Forum: Requires Discussion
Topic: For future draft games
Replies: 10
Views: 6074

Re: For future draft games

I think another element that might be good for draft games is waiting until a player has 500 or 1000xp before being drafted. This would eliminate long rosters of non-active players and reduce the instances of new players withdrawing larges amounts of money from the alliance account before they reall...
by Schatten
Thu May 19, 2011 7:41 pm
Forum: Rejected Features
Topic: Trade Goods Idea
Replies: 1
Views: 1858

Trade Goods Idea

So I would guess the idea of "Good" trade items has already been discussed as a counter to the "Evil" ones (narcs etc). What about adding race specific goods? Something you can only buy at certain racial ports. It might add an element to politics esp if they are incorporated into...
by Schatten
Fri May 06, 2011 6:45 pm
Forum: Requires Discussion
Topic: For future draft games
Replies: 10
Views: 6074

For future draft games

It might be useful to have a page where potential players can list info like their time zone, experience, typically play strategy (trader/hunter etc) before the draft