Search found 9 matches
- Fri Jun 10, 2011 1:48 pm
- Forum: General Discussion
- Topic: New type of game = only racials
- Replies: 6
- Views: 3764
Re: New type of game = only racials
I think it sounds interesting. It would definitely force people to think about what they want their role to be before picking a race. It may also encourage racial balance among alliances. But if you're worried about poor trading options for some races then that can be the 1 neutral ship available.
- Thu Jun 02, 2011 6:23 pm
- Forum: Rejected Features
- Topic: Treaties
- Replies: 7
- Views: 4489
Re: Treaties
Again, these wouldn't need to be strictly between alliances or big alliances. There seem to be several people who solo or work in small teams that this could be beneficial for if you let them be between players or between a single player and an alliance. Or for those who can't get into a large allia...
- Wed Jun 01, 2011 9:49 pm
- Forum: Games Discussion
- Topic: Starcraft 2
- Replies: 7
- Views: 7378
Re: Starcraft 2
I've finished the campaign but I haven't really done multiplayer
- Sun May 29, 2011 10:53 pm
- Forum: Rejected Features
- Topic: Treaties
- Replies: 7
- Views: 4489
Re: Treaties
1. You could still have them between individuals or an individual and an alliance 2. If that's true for ever game then the system seems flawed, esp when limiting alliance sizes. Esp for those that just like to trade the only sense of protection you have is in an alliance just so you know not everyon...
- Sat May 28, 2011 6:14 pm
- Forum: Rejected Features
- Topic: Treaties
- Replies: 7
- Views: 4489
Treaties
What about implementing treaties between players and/or alliances? They could be of variable length of time and could add another level of color coding so peace treaty players/forces are yellow instead of green or red. You could also add an element like a payoff, ex I give you 10mill to not attack m...
- Mon May 23, 2011 7:57 pm
- Forum: Rejected Features
- Topic: New Player Retention
- Replies: 4
- Views: 3179
New Player Retention
A common theme I hear about is ideas for new player retention. Many of these point out that this game is not the easiest to learn so many leave before realizing how enjoyable it can be. I thought it might be worth while to have a thread about ideas to help out these new players. -Already mentioned b...
- Fri May 20, 2011 4:22 pm
- Forum: Requires Discussion
- Topic: For future draft games
- Replies: 10
- Views: 6074
Re: For future draft games
I think another element that might be good for draft games is waiting until a player has 500 or 1000xp before being drafted. This would eliminate long rosters of non-active players and reduce the instances of new players withdrawing larges amounts of money from the alliance account before they reall...
- Thu May 19, 2011 7:41 pm
- Forum: Rejected Features
- Topic: Trade Goods Idea
- Replies: 1
- Views: 1858
Trade Goods Idea
So I would guess the idea of "Good" trade items has already been discussed as a counter to the "Evil" ones (narcs etc). What about adding race specific goods? Something you can only buy at certain racial ports. It might add an element to politics esp if they are incorporated into...
- Fri May 06, 2011 6:45 pm
- Forum: Requires Discussion
- Topic: For future draft games
- Replies: 10
- Views: 6074
For future draft games
It might be useful to have a page where potential players can list info like their time zone, experience, typically play strategy (trader/hunter etc) before the draft