Search found 300 matches
- Fri Jul 20, 2012 4:52 pm
- Forum: Requires Discussion
- Topic: Combat Idea
- Replies: 27
- Views: 11560
Re: Combat Idea
if your argument is now solely based on Trade Masters wont get kills or wont fare well in combat then I think you are not helping your cause. Will smaller ships be targeted more? Yes, thats called strategy something that has been lacking from this game lately. This. I think one of the strengths of ...
- Fri Jul 20, 2012 4:48 pm
- Forum: Requires Discussion
- Topic: Restart Option for newbies
- Replies: 7
- Views: 3257
Re: Restart Option for newbies
I think it depends to a degree on the flexibility you're going to allow in newbie games (race changing after a certain time period, easier alignment switching?). It's important that if the newbies aren't enjoying themselves that they find a path which they can enjoy. For the most part, though, I agr...
- Mon Jul 02, 2012 7:12 pm
- Forum: Rejected Features
- Topic: Scout Messages
- Replies: 6
- Views: 5007
Scout Messages
I know this is not a new suggestion, but if we plan to keep npc's, can we please separate human pings from npc pings? Just changing the color of the scout message and putting them in two different stacks would be enough.
- Thu Jun 28, 2012 4:02 pm
- Forum: Rejected Features
- Topic: New Read News - who died again? split
- Replies: 8
- Views: 6317
Re: New Read News - who died again?
This. NPC kills should not be mixed in with player kills.Sufex wrote:I think it should be in a different tab.seldum wrote:I think a good idea would be to make NPC kills appear different in the news.
- Thu May 24, 2012 11:47 am
- Forum: Development and Advertising Committee
- Topic: Homepage/Main Page
- Replies: 5
- Views: 6460
Re: Homepage/Main Page
Maybe a rotating compilation of images incorporating the new race art? For example, first screen shows a Salvene haggling with a Skant merchant. Next picture would be a one on one battle between a Creo in a Dev and an Ikky in an MS, with the Dev having 8 guns and the MS launching CD's. The next pict...
- Tue Feb 14, 2012 6:02 pm
- Forum: Politics
- Topic: Politics - How to Improve?
- Replies: 41
- Views: 28241
Re: Politics - How to Improve?
Top tier: Medical SuppliesRCK wrote:So
Top tier: Medical Supplies
Mid: ?
Bottom: ?
I'd go with Books as Bottom maybe, depending on what ideas we have for another 'good' good.
Mid: Toys?
Bottom: Books
- Wed Feb 08, 2012 5:17 pm
- Forum: Politics
- Topic: Politics - How to Improve?
- Replies: 41
- Views: 28241
Re: Politics - How to Improve?
I have fewer fleshed out ideas on politics, but I'll throw some funny ones and reasonable ones out there: 1. Each council can, by unanimous vote, choose to try to assassinate a competing president by sending a heavily armed NPC ship to attempt to take out the player. No idea how this would work, but...
- Wed Feb 08, 2012 5:02 pm
- Forum: Planets
- Topic: Planet "Depth" Discussion/Suggestions
- Replies: 9
- Views: 7567
Re: Planet "Depth" Discussion/Suggestions
I'll throw some ideas around that I've had for a while regarding planets to make them more interesting. Some are simple, some are crazy, but it should at least get the conversation going. 1. Return to the old days where you could choose what kind of weapon you want to stock on the planet. Instead of...
- Mon Nov 28, 2011 4:15 pm
- Forum: General Discussion
- Topic: New Map Layout
- Replies: 105
- Views: 62735
Re: New Map Layout
The responses to this topic need to be combined with responses in Jester's map post...
- Thu Jan 28, 2010 5:15 pm
- Forum: General Discussion
- Topic: Well.. what you think?
- Replies: 42
- Views: 18497
Re: Well.. what you think?
I hate to pile on here, but I think the design of this map is very poor. While the map is obviously for vets, the lack of almost any action, the requirement to wait DAYS for trading and ESPECIALLY for hunting has likely driven most of the active players away. The turns capped at 450 is way too low w...