Search found 135 matches

by Sufex
Tue Jul 05, 2011 10:55 pm
Forum: Rejected Features
Topic: Less Fed routes.
Replies: 37
Views: 16625

Re: Less Fed routes.

Put a bar or other location in some of the neighboring sectors, reduce the number of sectors that can be mined around fed. That would not change anything, at all. The reason fed routes are so easy to trade/hard to hunt is there is no chance of hitting mines(unless you don't know how to trade (ex: n...
by Sufex
Tue Jun 28, 2011 3:30 am
Forum: General Discussion
Topic: Making Trading harder: Take 2
Replies: 65
Views: 31446

Re: Making Trading harder: Take 2

PSF is the number one problem. Its too safe. Go look through all the fed routes and tell me what you see. Its nothing but PSF. if a psf took 6 seconds after each trade before you could trade again that safeness to profit ratio would lower substantially. Thats only part of the problem. They can sit ...
by Sufex
Sun Jun 26, 2011 11:09 am
Forum: General Discussion
Topic: Making Trading harder: Take 2
Replies: 65
Views: 31446

Re: Making Trading harder: Take 2

what we were talking about doesn't weaken hunting at all. It does however make it less disagreeable to those being hunted. Which is important in getting them to be ok with making them more vulnerable. If hunting becomes piracy, then traders wont be so negative about being made more available. Tradi...
by Sufex
Sun Jun 26, 2011 10:56 am
Forum: General Discussion
Topic: Making Trading harder: Take 2
Replies: 65
Views: 31446

Re: Making Trading harder: Take 2

what we were talking about doesn't weaken hunting at all. It does however make it less disagreeable to those being hunted. Which is important in getting them to be ok with making them more vulnerable. If hunting becomes piracy, then traders wont be so negative about being made more available. Tradi...
by Sufex
Tue Jun 21, 2011 4:06 pm
Forum: General Discussion
Topic: Semi Ways, Draft Games, now its ...
Replies: 1
Views: 1667

Re: Semi Ways, Draft Games, now its ...

PLANET WARS So the new type of game i propose is planet wars. (Excluding Aslant race) basically randomly put into a race and you fight to keep you planet alive! planets wont go up to lvl 70 as for they will be smaller alliances. but maybe we could use naps and just idk. and idea* You mean race wars...
by Sufex
Tue Jun 21, 2011 12:21 pm
Forum: Rejected Features
Topic: Increase XP from building planets
Replies: 59
Views: 24959

Re: Increase XP from building planets

Builders cannot build without traders backing them up, they cannot switch ships back and forth either. JJ lots of people trade and op as well. Should we limit traders to a max of 120k per game. How many turns and hours does it take in total? Considering your argument JJ it takes 8400 turns to build...
by Sufex
Tue Jun 21, 2011 12:04 pm
Forum: General Discussion
Topic: Trading needs to be harder | Ideas
Replies: 95
Views: 54667

Re: Trading needs to be harder | Ideas

Make barganing actualy neccesary. You go into a port, you get a bad price. You either accept, or haggle. If you haggle, you gain a large bonus, the more rounds of haggling, the better the deal. Go to high or to low, and you get kicked from port, and have to re enter and start again. This will make ...
by Sufex
Sun Jun 19, 2011 10:26 am
Forum: Rejected Features
Topic: Increase XP from building planets
Replies: 59
Views: 24959

Re: Increase XP from building planets

I DGAF about xp(rather be #1 in kills then number one in xp personally), but Im not the only person playing the game, there are plenty of folks that DGAF about getting kills or fighting, they just want to see if they can make spooky or at least stay in the number 1 spot. Why not make a more challen...
by Sufex
Sun Jun 19, 2011 2:04 am
Forum: Rejected Features
Topic: Increase XP from building planets
Replies: 59
Views: 24959

Re: Increase XP from building planets

Why are you worried about xp????????????

It means nothing in this game.

I think it is perfect the way it is.
by Sufex
Sat May 14, 2011 5:45 pm
Forum: General Discussion
Topic: Mother Ship so cheap?
Replies: 9
Views: 4897

Re: Mother Ship so cheap?

Drones cost 4 million for it , plus it is the slowest warbird with the dev tied, btw the dev is 11 million. Not everything has to be 100% equal, oh and the Dessy has jump, Ikks dont have an extra hardware. that 4 million can easily be spread out over weapons as well as the cost of extra armor. Usin...