Search found 476 matches

by Edgecrusher
Thu Jun 09, 2011 9:16 pm
Forum: General Discussion
Topic: Trading needs to be harder | Ideas
Replies: 95
Views: 50056

Re: Trading needs to be harder | Ideas

I hope you guys do not get what you want on this "make it harder to trade and easier to kill traders". I came back to play and have fun not to worry about if the game is going to be changed so it is a waste of time to try and trade. So for now I am going to take off for a few months, mayb...
by Edgecrusher
Thu Jun 09, 2011 9:04 am
Forum: Rejected Features
Topic: XP Debt
Replies: 13
Views: 6585

Re: XP Debt

Way too confusing of an idea that would effect too many aspects of the game. I don't see how this would add any aspect of the game, but I agree it is too confusing, as it's mostly a cosmetic change. Any new suggestion should either fix a problem or add something new to the game, and I don't see eit...
by Edgecrusher
Thu Jun 09, 2011 9:02 am
Forum: Rejected Features
Topic: Please Fix Ikkies fed abilities
Replies: 34
Views: 26951

Re: Please Fix Ikkies fed abilities

I don't mean to be a spoilsport here, but what exactly is the problem with ikky's fedding? Yes, they can keep more drones, but isn't that one of the advantages of being ikky? By the way, the minimum attack rating with which you can fed was never based on xp, what people are referring to is that in t...
by Edgecrusher
Thu Jun 09, 2011 8:56 am
Forum: Rejected Features
Topic: Auto Trigger for hunting class ships
Replies: 18
Views: 8774

Re: Auto Trigger for hunting class ships

Ok, so you post some ideas, im getting a little tired of the "every idea sucks" crowd. You dont like it, dont want to modify it, no big deal but either put up your own ideas or start a list for folks that think game is perfect and page should retire. Well, if you post suggestions, then yo...
by Edgecrusher
Thu Jun 09, 2011 7:04 am
Forum: Merchants Guide to the Universe
Topic: MGU Wishlist
Replies: 25
Views: 33205

Re: MGU Wishlist

Have you tried it with the new .sma file?
by Edgecrusher
Thu Jun 09, 2011 7:00 am
Forum: Merchants Guide to the Universe
Topic: Latest Bugs
Replies: 20
Views: 18784

Re: Latest Bugs

I cannot reproduce that error, but I think I know what is wrong, can you paste me the contents of your startup.txt file?
by Edgecrusher
Wed Jun 08, 2011 9:23 am
Forum: Merchants Guide to the Universe
Topic: Changelog Dates
Replies: 3
Views: 4276

Re: Changelog Dates

Sure, will do that from now on. I assumed the version number would be sufficient.
by Edgecrusher
Wed Jun 08, 2011 9:22 am
Forum: Merchants Guide to the Universe
Topic: Latest Bugs
Replies: 20
Views: 18784

Re: Latest Bugs

Hugh, what did you do to generate that error and what version of MGU do you use?

Page: the code is all there. It's not rocket science, but help yourself.
by Edgecrusher
Wed Jun 08, 2011 9:19 am
Forum: General Discussion
Topic: Trading needs to be harder | Ideas
Replies: 95
Views: 50056

Re: Trading needs to be harder | Ideas

I still say invisible scouts could potentially help a trader more than it hurts them, regardless of that does everyone agree that more shooting of traders is a good thing for the adrenaline of both hunters and traders, regardless of whether the number of actual kills changes at all? Not when only h...
by Edgecrusher
Tue Jun 07, 2011 1:24 pm
Forum: General Discussion
Topic: Trading needs to be harder | Ideas
Replies: 95
Views: 50056

Re: Trading needs to be harder | Ideas

Valid suggestion, I think it is stupid that the xp gain from killing was reduced: killing no longer is a way of life anymore, but it has also become disproportional to the amount of xp you lose. I rather raise the xp gain when killing than lowering the loss when dieing, but Freon and I will eternall...