Search found 476 matches
- Thu Jun 09, 2011 9:16 pm
- Forum: General Discussion
- Topic: Trading needs to be harder | Ideas
- Replies: 95
- Views: 54893
Re: Trading needs to be harder | Ideas
I hope you guys do not get what you want on this "make it harder to trade and easier to kill traders". I came back to play and have fun not to worry about if the game is going to be changed so it is a waste of time to try and trade. So for now I am going to take off for a few months, mayb...
- Thu Jun 09, 2011 9:04 am
- Forum: Rejected Features
- Topic: XP Debt
- Replies: 13
- Views: 6691
Re: XP Debt
Way too confusing of an idea that would effect too many aspects of the game. I don't see how this would add any aspect of the game, but I agree it is too confusing, as it's mostly a cosmetic change. Any new suggestion should either fix a problem or add something new to the game, and I don't see eit...
- Thu Jun 09, 2011 9:02 am
- Forum: Rejected Features
- Topic: Please Fix Ikkies fed abilities
- Replies: 34
- Views: 29147
Re: Please Fix Ikkies fed abilities
I don't mean to be a spoilsport here, but what exactly is the problem with ikky's fedding? Yes, they can keep more drones, but isn't that one of the advantages of being ikky? By the way, the minimum attack rating with which you can fed was never based on xp, what people are referring to is that in t...
- Thu Jun 09, 2011 8:56 am
- Forum: Rejected Features
- Topic: Auto Trigger for hunting class ships
- Replies: 18
- Views: 8898
Re: Auto Trigger for hunting class ships
Ok, so you post some ideas, im getting a little tired of the "every idea sucks" crowd. You dont like it, dont want to modify it, no big deal but either put up your own ideas or start a list for folks that think game is perfect and page should retire. Well, if you post suggestions, then yo...
- Thu Jun 09, 2011 7:04 am
- Forum: Merchants Guide to the Universe
- Topic: MGU Wishlist
- Replies: 25
- Views: 36955
Re: MGU Wishlist
Have you tried it with the new .sma file?
- Thu Jun 09, 2011 7:00 am
- Forum: Merchants Guide to the Universe
- Topic: Latest Bugs
- Replies: 20
- Views: 20437
Re: Latest Bugs
I cannot reproduce that error, but I think I know what is wrong, can you paste me the contents of your startup.txt file?
- Wed Jun 08, 2011 9:23 am
- Forum: Merchants Guide to the Universe
- Topic: Changelog Dates
- Replies: 3
- Views: 5002
Re: Changelog Dates
Sure, will do that from now on. I assumed the version number would be sufficient.
- Wed Jun 08, 2011 9:22 am
- Forum: Merchants Guide to the Universe
- Topic: Latest Bugs
- Replies: 20
- Views: 20437
Re: Latest Bugs
Hugh, what did you do to generate that error and what version of MGU do you use?
Page: the code is all there. It's not rocket science, but help yourself.
Page: the code is all there. It's not rocket science, but help yourself.
- Wed Jun 08, 2011 9:19 am
- Forum: General Discussion
- Topic: Trading needs to be harder | Ideas
- Replies: 95
- Views: 54893
Re: Trading needs to be harder | Ideas
I still say invisible scouts could potentially help a trader more than it hurts them, regardless of that does everyone agree that more shooting of traders is a good thing for the adrenaline of both hunters and traders, regardless of whether the number of actual kills changes at all? Not when only h...
- Tue Jun 07, 2011 1:24 pm
- Forum: General Discussion
- Topic: Trading needs to be harder | Ideas
- Replies: 95
- Views: 54893
Re: Trading needs to be harder | Ideas
Valid suggestion, I think it is stupid that the xp gain from killing was reduced: killing no longer is a way of life anymore, but it has also become disproportional to the amount of xp you lose. I rather raise the xp gain when killing than lowering the loss when dieing, but Freon and I will eternall...