Search found 1224 matches
- Fri Oct 05, 2007 5:20 pm
- Forum: 1.6
- Topic: Fix my stuff
- Replies: 1
- Views: 1414
Fix my stuff
the first time I hit fix my stuff nothing happens, but on the subsequent click I get attacked and lose all but 1 of my shields. presumably not a big deal since this is just for testing (right?), but something is still wrong
- Fri Oct 05, 2007 5:14 pm
- Forum: 1.6
- Topic: Maintenance credits
- Replies: 1
- Views: 1421
Maintenance credits
when i logged in this time, i had 145 credits in maintenance. How does the accumulation of credits work? Hopefully it asymptotes off at a reasonable ceiling so that people can't stay offline for weeks and come back to what is effectively unlimited turns.
the attacks are working, but I also get these errors: Warning: Invalid argument supplied for foreach() in /home/mrspock/smrealms.de/beta/smr15files/trader_attack.php on line 390 Continue Attack Warning: Invalid argument supplied for foreach() in /home/mrspock/smrealms.de/beta/smr15files/trader_attac...
- Fri Oct 05, 2007 4:40 pm
- Forum: 1.6
- Topic: Attacking(Seggestion)
- Replies: 15
- Views: 7105
- Fri Oct 05, 2007 2:15 pm
- Forum: Rejected Features
- Topic: New type of trading
- Replies: 60
- Views: 27154
Poca, accusing people of disagreeing with you for personal reasons just makes you look foolish. I can promise you that neither baalzamin nor I have any problem staying alive in a tradeship. We are knocking down your idea because it is a horrible suggestion designed to help the vultures get more kill...
- Fri Oct 05, 2007 2:11 pm
- Forum: 1.6
- Topic: Attacking(Seggestion)
- Replies: 15
- Views: 7105
- Fri Oct 05, 2007 2:22 am
- Forum: Rejected Features
- Topic: New type of trading
- Replies: 60
- Views: 27154
- Fri Oct 05, 2007 2:13 am
- Forum: Rejected Features
- Topic: New type of trading
- Replies: 60
- Views: 27154
Yeah, I'm knocking down your suggestion because I'm afraid of taking pods, you got me [/end sarcasm] The players that would get hurt by this are the inexperienced traders (the ones we need to encourage to stay in the game), and the ones who would benefit are the fulltime hunters (who don't need any ...
- Fri Oct 05, 2007 1:42 am
- Forum: Rejected Features
- Topic: New type of trading
- Replies: 60
- Views: 27154
.....except that hunting traders is meant to be difficult. SMR is not a point-and-click game, no matter how much some people want to make it that way. Most of the combat in this game should be between combat vessels, trader kills should be rare and take work (patience, skill, research, planning, wha...