Search found 930 matches
- Sun Nov 25, 2012 11:56 pm
- Forum: Requires Discussion
- Topic: Going Evil
- Replies: 25
- Views: 36269
Re: Going Evil
I think those benefits are apparent now that jump drive is so damn powerful.
- Sun Nov 25, 2012 11:53 pm
- Forum: Tutorial & Missions
- Topic: SMR Tutorial
- Replies: 25
- Views: 19962
Re: SMR Tutorial
I get the missions thing. I'm talking like pop ups over each link to say what they do.
- Sun Nov 25, 2012 10:00 pm
- Forum: Tutorial & Missions
- Topic: SMR Tutorial
- Replies: 25
- Views: 19962
Re: SMR Tutorial
Can we get back to a real in-game tutorial? Will this ever be done? It shouldn't be that hard to implement hints, tips or a whole simulation to train newbies. We need this yesterday.
- Sun Nov 25, 2012 9:59 pm
- Forum: Requires Discussion
- Topic: multiple character
- Replies: 21
- Views: 32042
Re: multiple character
Sharing turns doesn't seem that helpful. I would still never trade once the game gets going.
- Sun Nov 25, 2012 6:23 pm
- Forum: FFA style maps
- Topic: FFA Map ideas
- Replies: 15
- Views: 12324
Re: FFA Map ideas
Most ships will have at least 24 turns per hour. Just keep that in mind. 1000 turn cap / 24 tph = 41.6 hours of turns. So we just need to keep it somewhat balanced.
- Sun Nov 25, 2012 4:57 pm
- Forum: FFA style maps
- Topic: FFA Map ideas
- Replies: 15
- Views: 12324
Re: FFA Map ideas
Good questions. I plan on having a fed in the big neutral. I think that is a solid idea. Also I think cap usually expands with turn speed. At least it does in my world. I think 3.0 speed should have probably near 1000 turn cap. That's up for debate but it does need to be higher.
- Sun Nov 25, 2012 1:17 am
- Forum: FFA style maps
- Topic: FFA Map ideas
- Replies: 15
- Views: 12324
Re: FFA Map ideas
Here is my submission for the FFA map. Basically old school racials attaching to one neutral. All racials connect to neutral. Map is a regular round with ports. You will have to trade your own ships including first racials etc. Everyone starts with galactic semi. 1) 1441 total sectors 2) UG, all wea...
- Sat Nov 24, 2012 7:25 pm
- Forum: General Discussion
- Topic: Do you remember when?
- Replies: 72
- Views: 37139
Re: Do you remember when?
The thread, it's alive, ITS ALIVE!!!
*brings out defibrillator*
*brings out defibrillator*
- Sat Nov 24, 2012 7:01 pm
- Forum: Regular
- Topic: Jouldax - Triforce
- Replies: 21
- Views: 15487
Re: Jouldax - Triforce
jouldax you rock!
- Thu Nov 22, 2012 3:46 am
- Forum: Regular
- Topic: Jouldax - Triforce
- Replies: 21
- Views: 15487
Re: Jouldax - Triforce
I also like UNO and CA being seperate. This makes raiders choose to get CA clear first and use the turns or bust and then go to CA.