Search found 189 matches

by Incognito
Tue Mar 03, 2015 11:17 pm
Forum: General Discussion
Topic: Demon's Power Hour
Replies: 24
Views: 29896

Re: Demon's Power Hour

I like the concept. It would add a lot of depth to ops. How would the hour be picked though? If one alliance has members that can be on at that time, then they are almost guaranteed to dominate that round. With the playerbase spread across the globe, finding one time that would work for everyone wil...
by Incognito
Fri Feb 27, 2015 4:37 pm
Forum: Strategy
Topic: Smart 1v1ing
Replies: 4
Views: 9823

Re: Smart 1v1ing

I'll add that if you are in an MS, it is especially important that you fire. If someone is firing at you and hitting drones, your return shot will be much weaker. Same applies to any ship with drones, just to a lesser degree.
by Incognito
Fri Feb 06, 2015 8:31 pm
Forum: Newsletter
Topic: Newsletter 48
Replies: 0
Views: 5937

Newsletter 48

Hello Players, Round 88, Intergalactic Inversion, is now live! The map details can be seen here: http://smrcnn.smrealms.de/viewtopic.php?%20f=110&t=12038 . This round will see a return to a single large racial galaxy, three small planet galaxies, a small neutral, and two large neutrals. In addit...
by Incognito
Wed Jan 28, 2015 2:05 pm
Forum: General Discussion
Topic: Raiding Rewards
Replies: 22
Views: 28132

Re: Raiding Rewards

That is only the base accuracy for the turrets. The final accuracy of the turret is modified by the level of the player being shot at.
by Incognito
Tue Jan 27, 2015 2:59 pm
Forum: General Discussion
Topic: Raiding Rewards
Replies: 22
Views: 28132

Re: Raiding Rewards

I'd like to see deaths to ports and planets count separately. Let all deaths count for the alliance, but for individuals it could be separate. I believe the percent exp loss on death to a planet right now is 27-planet lvl/10. So a spooky pod to a level 45 rock costs 112.5k. If this could be adjusted...
by Incognito
Sat Dec 20, 2014 1:04 am
Forum: Newbie Help
Topic: Acount creation
Replies: 1
Views: 4902

Re: Acount creation

Hello Armor,
What browser were you using at the time?
by Incognito
Thu Dec 18, 2014 9:58 pm
Forum: General Discussion
Topic: Admin Table December
Replies: 23
Views: 29768

Re: Admin Table December

Demon, we would be happy to hear your ideas for the multi idea. That's why we hold admin tables. The ideal mutli fix in my opinion would be linking them through the same account login with some restrictions for the multi. All those things you have said could be used with this method. However, this i...
by Incognito
Wed Dec 10, 2014 1:34 pm
Forum: Newsletter
Topic: Newsletter 46
Replies: 0
Views: 6161

Newsletter 46

Hello Players! Round 86, Desert Oasis, is scheduled to go live December 15th at 12:00 AM server time. Turns will begin generating December 20th. This will be a draft round, with the draft process occurring on the 19th at 3:00 AM server (9 PM EST on the 18th). Details on the map can be found here: ht...
by Incognito
Sun Nov 23, 2014 6:46 pm
Forum: General Discussion
Topic: XDemonX's Continuous Update Discussion
Replies: 29
Views: 18743

Re: XDemonX's Continuous Update Discussion

I'd like some more dynamics to federal protection, like restricting protection only to ships classified as a trader or utility.

For combat, the Attack buttons should be grouped my alliance, with all enemies on one side and all allies on the right.
by Incognito
Sun Nov 23, 2014 4:57 pm
Forum: Regular
Topic: XDemonX's Desert Oasis
Replies: 54
Views: 50842

Re: XDemonX's Desert Oasis

If no one else wants to lead in the draft game, I'll do it. But I'd rather not be on the committee then. Seldum can make the map.