Search found 763 matches

by Azool
Sat Dec 17, 2011 2:14 am
Forum: General Discussion
Topic: The State of SMR 12/15/2011
Replies: 25
Views: 15406

Re: The State of SMR 12/15/2011

Sorry Azool I have to make a post on 1.5. 1.5 had super ships. 1.5 had super exper level players 1.5 had way to much money 1.5 had planet problems 1.5 had a missing Azool to fix these problems. There were other problems also but no point in going to far. On a good point 1.5 was different, it was fu...
by Azool
Fri Dec 16, 2011 3:14 am
Forum: Requires Discussion
Topic: Thunderdome
Replies: 20
Views: 15131

Re: Thunderdome

A 2v2 and 3v3 (and more?) would be fun too
by Azool
Fri Dec 16, 2011 3:11 am
Forum: General Discussion
Topic: The State of SMR 12/15/2011
Replies: 25
Views: 15406

Re: The State of SMR 12/15/2011

Trading rework - I'm not sure on this one, but I feel like trading needs to be modified somehow. I've said this before, but maybe make ports change goods once or twice a day. The ports would stay the same, but the goods would be randomized on every port. You could still make routes by busting ports...
by Azool
Fri Dec 02, 2011 11:33 pm
Forum: Merchants Guide to the Universe
Topic: Multi Core/Thread MGU
Replies: 9
Views: 10165

Re: Multi Core/Thread MGU

MGU really has all the functionality for having the pop up. It stores all that info internally. Someone just needs to create the interface
by Azool
Fri Dec 02, 2011 3:15 pm
Forum: Merchants Guide to the Universe
Topic: Multi Core/Thread MGU
Replies: 9
Views: 10165

Re: Multi Core/Thread MGU

I haven't looked at the MGU route finder, but I know for TheLazyTrader I didn't need any locks for route finding? Yeah, MGU uses the sector object to track distance from a port (1 single variable, not an array). So each thread tries to update the variable for the port it is calculating, which then ...
by Azool
Fri Dec 02, 2011 12:14 am
Forum: Merchants Guide to the Universe
Topic: Multi Core/Thread MGU
Replies: 9
Views: 10165

Multi Core/Thread MGU

I created a multi thread version (for route finder...everything else is still single thread) and improved the efficiency of a couple areas (significantly in some places). http://www.azool.us/smr/MGUMultiThread.exe NOTE: Don't consider this an official release. I really don't plan on supporting it. I...
by Azool
Thu Dec 01, 2011 6:18 pm
Forum: Merchants Guide to the Universe
Topic: Latest MGU was uploaded
Replies: 5
Views: 5673

Re: Latest MGU was uploaded

Does anyone have the source for 1.6.1.9? I'm playing around with making it multi-threaded, but it seems the source included in the latest download says 1.6.1.8
by Azool
Thu Dec 01, 2011 1:47 am
Forum: Fixed Bugs
Topic: Bank Table
Replies: 3
Views: 4041

Re: Bank Table

Looks like both are fixed now.
by Azool
Thu Dec 01, 2011 1:44 am
Forum: Fixed Bugs
Topic: Feature Request
Replies: 5
Views: 4789

Re: Feature Request

Page wrote:...old requests does include current requests as well btw...
I see. In that case, looks good. Is it easy enough to remove the current requests from that list? Not sure if others agree, but it seems like just extra data I wouldn't want to see if looking for old requests
by Azool
Tue Nov 29, 2011 6:22 am
Forum: Fixed Bugs
Topic: Bank Table
Replies: 3
Views: 4041

Re: Bank Table

Also, the number formatting for those values seems to have disappeared