Search found 763 matches

by Azool
Mon Oct 31, 2011 10:55 pm
Forum: General Discussion
Topic: Should I lead an opposing alliance to whales?
Replies: 41
Views: 24731

Re: Should I lead an opposing alliance to whales?

Remember how active Azools map was. Then one side lost 26 ships in one op, and went inactive, then there was a reset. Then at the start of the reset, everyone was active again, but the tables had turned, and now the side that was winning before the reset was getting beat. BUT they didnt give up. Th...
by Azool
Mon Oct 31, 2011 1:24 am
Forum: Requires Discussion
Topic: Some sort of bonus for activity on large CPL
Replies: 14
Views: 9357

Re: Some sort of bonus for activity on large CPL

It is also a bonus for risk taking. If the enemy has 7 players online, I might think about trading if I can get an extra 30% cash/exp
by Azool
Tue Oct 25, 2011 3:09 am
Forum: Fixed Bugs
Topic: Planet Bust Messages
Replies: 6
Views: 5961

Re: Planet Bust Messages

Yeah, no rush imo, just wanted to make sure it wasn't in live (if it was then it wasn't fixed correctly).

Thanks
by Azool
Mon Oct 24, 2011 6:46 am
Forum: Fixed Bugs
Topic: Planet Bust Messages
Replies: 6
Views: 5961

Re: Planet Bust Messages

I logged in this time with it saying I had 6 new planet bust messages when I really only had 2. Did you update live yet? or just beta
by Azool
Sat Oct 22, 2011 3:41 pm
Forum: Fixed Bugs
Topic: Planet Bust Messages
Replies: 6
Views: 5961

Re: Planet Bust Messages

Yes, only planet messages. I was not the planet owner. Also, I think you know this part, but this only happens when you log in, if you are in the game during the bust then the messages show up correctly. I seem to remember there was a section in login_processing.php that recalculates if a player has...
by Azool
Sat Oct 22, 2011 2:30 am
Forum: Fixed Bugs
Topic: Planet Bust Messages
Replies: 6
Views: 5961

Planet Bust Messages

When you log in after your alliance has planets attacked, the message indicator (in the top right) shows that there are twice as many messages as there really are (ie if the enemy took 5 shots at your planets, the message counter shows 10 new messages when you log in)
by Azool
Tue Oct 18, 2011 1:42 am
Forum: Fixed Bugs
Topic: Peace/War Vote
Replies: 8
Views: 6782

Re: Peace/War Vote

We figured out that whenever someone tried to view the WQ council they would get the DB error and then that message would be sent. But seems to be fixed now
by Azool
Sun Oct 16, 2011 11:40 pm
Forum: Fixed Bugs
Topic: Peace/War Vote
Replies: 8
Views: 6782

Re: Peace/War Vote

Me and Bouncer duplicated the bug, what happens is you have a war vote up, the opposing pres puts a peace vote up and then it changes to peace or he could even veto and the vote goes away. This has been a bug for such a long time. We were never able to figure out how it was done. Thanks for putting...
by Azool
Tue Oct 04, 2011 12:33 am
Forum: Fixed Bugs
Topic: Misc Stuff
Replies: 2
Views: 3599

Re: Misc Stuff

All the drop downs along the top of the alliance versus rankings are empty
by Azool
Sat Oct 01, 2011 2:24 pm
Forum: General Discussion
Topic: Current Jump Drive Formula
Replies: 20
Views: 12872

Re: Current Jump Drive Formula

1 other comment (a bit late obviously to change for this new game), but the massive misjumps will most likely never happen (for players that know what they are doing). If I need to jump 40 turns away, I'll just do 2-3 separate jumps and my misjumps will always be very small and I can target them som...