Search found 763 matches
- Mon Oct 31, 2011 10:55 pm
- Forum: General Discussion
- Topic: Should I lead an opposing alliance to whales?
- Replies: 41
- Views: 24731
Re: Should I lead an opposing alliance to whales?
Remember how active Azools map was. Then one side lost 26 ships in one op, and went inactive, then there was a reset. Then at the start of the reset, everyone was active again, but the tables had turned, and now the side that was winning before the reset was getting beat. BUT they didnt give up. Th...
- Mon Oct 31, 2011 1:24 am
- Forum: Requires Discussion
- Topic: Some sort of bonus for activity on large CPL
- Replies: 14
- Views: 9357
Re: Some sort of bonus for activity on large CPL
It is also a bonus for risk taking. If the enemy has 7 players online, I might think about trading if I can get an extra 30% cash/exp
- Tue Oct 25, 2011 3:09 am
- Forum: Fixed Bugs
- Topic: Planet Bust Messages
- Replies: 6
- Views: 5961
Re: Planet Bust Messages
Yeah, no rush imo, just wanted to make sure it wasn't in live (if it was then it wasn't fixed correctly).
Thanks
Thanks
- Mon Oct 24, 2011 6:46 am
- Forum: Fixed Bugs
- Topic: Planet Bust Messages
- Replies: 6
- Views: 5961
Re: Planet Bust Messages
I logged in this time with it saying I had 6 new planet bust messages when I really only had 2. Did you update live yet? or just beta
- Sat Oct 22, 2011 3:41 pm
- Forum: Fixed Bugs
- Topic: Planet Bust Messages
- Replies: 6
- Views: 5961
Re: Planet Bust Messages
Yes, only planet messages. I was not the planet owner. Also, I think you know this part, but this only happens when you log in, if you are in the game during the bust then the messages show up correctly. I seem to remember there was a section in login_processing.php that recalculates if a player has...
- Sat Oct 22, 2011 2:30 am
- Forum: Fixed Bugs
- Topic: Planet Bust Messages
- Replies: 6
- Views: 5961
Planet Bust Messages
When you log in after your alliance has planets attacked, the message indicator (in the top right) shows that there are twice as many messages as there really are (ie if the enemy took 5 shots at your planets, the message counter shows 10 new messages when you log in)
- Tue Oct 18, 2011 1:42 am
- Forum: Fixed Bugs
- Topic: Peace/War Vote
- Replies: 8
- Views: 6782
Re: Peace/War Vote
We figured out that whenever someone tried to view the WQ council they would get the DB error and then that message would be sent. But seems to be fixed now
- Sun Oct 16, 2011 11:40 pm
- Forum: Fixed Bugs
- Topic: Peace/War Vote
- Replies: 8
- Views: 6782
Re: Peace/War Vote
Me and Bouncer duplicated the bug, what happens is you have a war vote up, the opposing pres puts a peace vote up and then it changes to peace or he could even veto and the vote goes away. This has been a bug for such a long time. We were never able to figure out how it was done. Thanks for putting...
- Tue Oct 04, 2011 12:33 am
- Forum: Fixed Bugs
- Topic: Misc Stuff
- Replies: 2
- Views: 3599
Re: Misc Stuff
All the drop downs along the top of the alliance versus rankings are empty
- Sat Oct 01, 2011 2:24 pm
- Forum: General Discussion
- Topic: Current Jump Drive Formula
- Replies: 20
- Views: 12872
Re: Current Jump Drive Formula
1 other comment (a bit late obviously to change for this new game), but the massive misjumps will most likely never happen (for players that know what they are doing). If I need to jump 40 turns away, I'll just do 2-3 separate jumps and my misjumps will always be very small and I can target them som...