Search found 189 matches
- Tue Mar 03, 2015 11:17 pm
- Forum: General Discussion
- Topic: Demon's Power Hour
- Replies: 24
- Views: 39167
Re: Demon's Power Hour
I like the concept. It would add a lot of depth to ops. How would the hour be picked though? If one alliance has members that can be on at that time, then they are almost guaranteed to dominate that round. With the playerbase spread across the globe, finding one time that would work for everyone wil...
- Fri Feb 27, 2015 4:37 pm
- Forum: Strategy
- Topic: Smart 1v1ing
- Replies: 4
- Views: 14788
Re: Smart 1v1ing
I'll add that if you are in an MS, it is especially important that you fire. If someone is firing at you and hitting drones, your return shot will be much weaker. Same applies to any ship with drones, just to a lesser degree.
- Fri Feb 06, 2015 8:31 pm
- Forum: Newsletter
- Topic: Newsletter 48
- Replies: 0
- Views: 6233
Newsletter 48
Hello Players, Round 88, Intergalactic Inversion, is now live! The map details can be seen here: http://smrcnn.smrealms.de/viewtopic.php?%20f=110&t=12038 . This round will see a return to a single large racial galaxy, three small planet galaxies, a small neutral, and two large neutrals. In addit...
- Wed Jan 28, 2015 2:05 pm
- Forum: General Discussion
- Topic: Raiding Rewards
- Replies: 22
- Views: 37414
Re: Raiding Rewards
That is only the base accuracy for the turrets. The final accuracy of the turret is modified by the level of the player being shot at.
- Tue Jan 27, 2015 2:59 pm
- Forum: General Discussion
- Topic: Raiding Rewards
- Replies: 22
- Views: 37414
Re: Raiding Rewards
I'd like to see deaths to ports and planets count separately. Let all deaths count for the alliance, but for individuals it could be separate. I believe the percent exp loss on death to a planet right now is 27-planet lvl/10. So a spooky pod to a level 45 rock costs 112.5k. If this could be adjusted...
- Sat Dec 20, 2014 1:04 am
- Forum: Newbie Help
- Topic: Acount creation
- Replies: 1
- Views: 7430
Re: Acount creation
Hello Armor,
What browser were you using at the time?
What browser were you using at the time?
- Thu Dec 18, 2014 9:58 pm
- Forum: General Discussion
- Topic: Admin Table December
- Replies: 23
- Views: 39026
Re: Admin Table December
Demon, we would be happy to hear your ideas for the multi idea. That's why we hold admin tables. The ideal mutli fix in my opinion would be linking them through the same account login with some restrictions for the multi. All those things you have said could be used with this method. However, this i...
- Wed Dec 10, 2014 1:34 pm
- Forum: Newsletter
- Topic: Newsletter 46
- Replies: 0
- Views: 6462
Newsletter 46
Hello Players! Round 86, Desert Oasis, is scheduled to go live December 15th at 12:00 AM server time. Turns will begin generating December 20th. This will be a draft round, with the draft process occurring on the 19th at 3:00 AM server (9 PM EST on the 18th). Details on the map can be found here: ht...
- Sun Nov 23, 2014 6:46 pm
- Forum: General Discussion
- Topic: XDemonX's Continuous Update Discussion
- Replies: 29
- Views: 18900
Re: XDemonX's Continuous Update Discussion
I'd like some more dynamics to federal protection, like restricting protection only to ships classified as a trader or utility.
For combat, the Attack buttons should be grouped my alliance, with all enemies on one side and all allies on the right.
For combat, the Attack buttons should be grouped my alliance, with all enemies on one side and all allies on the right.
- Sun Nov 23, 2014 4:57 pm
- Forum: Regular
- Topic: XDemonX's Desert Oasis
- Replies: 54
- Views: 51252
Re: XDemonX's Desert Oasis
If no one else wants to lead in the draft game, I'll do it. But I'd rather not be on the committee then. Seldum can make the map.