Search found 70 matches
- Thu Dec 31, 2009 4:39 am
- Forum: Well Done!!!
- Topic: Counter OP
- Replies: 0
- Views: 3361
Counter OP
Well done Ender in leading a successful Counter OP. The timing,logistics and turn management was amazing.
- Tue Dec 29, 2009 10:52 pm
- Forum: Bug Reports
- Topic: Weapons reordering
- Replies: 3
- Views: 5423
Weapons reordering
I noticed a team mate fighting someone and his weapons were ordered backwards with shield damage firing last. When last night they were firing in the correct order. He didnt move them, they reordered themselves. Others have also mentioned this happening.
- Tue Dec 29, 2009 9:07 pm
- Forum: General Discussion
- Topic: New Round
- Replies: 8
- Views: 3581
Re: New Round
:flamed: hehe Well i was just curious is all i guess i can wait...tho i dont want to.
- Tue Dec 29, 2009 8:48 pm
- Forum: Jokes
- Topic: British hospitality
- Replies: 0
- Views: 3407
British hospitality
I would like to apologize in advance to all the french who might read this. An American tourist in London decides to skip his tour group and explore the city on his own. He wanders around, seeing the sights, occasionally stopping at a quaint pub to soak up the local culture, chat with the locals, an...
- Tue Dec 29, 2009 8:39 pm
- Forum: Games Discussion
- Topic: Dragon Age: Origins
- Replies: 0
- Views: 3343
Dragon Age: Origins
Got this for ps3 with all DLC. Hours of replay value. great game but graphics reminds me up ps2. The chars look like robots who blink in weird patterns, like they are all cracked out or something. You can change the difficulty level mid game if you want. The easiest to the next hardest (casual-norma...
- Tue Dec 29, 2009 8:33 pm
- Forum: General Discussion
- Topic: New Round
- Replies: 8
- Views: 3581
New Round
It seems as tho Galactic Passage ends in 2 weeks. Are we having a design contest or we recycling the current map? or Do we have another map i know nothing about
- Tue Dec 29, 2009 1:24 am
- Forum: Fixed Bugs
- Topic: No Cap on Planet Raids
- Replies: 16
- Views: 8010
Re: No Cap on Planet Raids
I suggest this be moved from bugs to suggestion or general
- Sat Dec 26, 2009 5:57 pm
- Forum: General Discussion
- Topic: Galaxy Map Planet Scan
- Replies: 6
- Views: 2878
Re: Galaxy Map Planet Scan
Why shouldnt a planet have a scanner? its gotta target EV's somehow.
- Sat Dec 26, 2009 5:49 pm
- Forum: Fixed Bugs
- Topic: Jump Drive
- Replies: 3
- Views: 2436
Jump Drive
I did a jump 8 sectors+ warp for a total of 13 turns. (I know its lazy) When i landed i was 4 sectors off. Not sure if thats a bug but i was under the impression that anything under 15 turns or exactly 15 turns will always hit your destination. The manual says so also but i know its old.
- Thu Nov 26, 2009 2:13 pm
- Forum: Fixed Bugs
- Topic: Port Raids
- Replies: 7
- Views: 4713
Re: Port Raids
That's definitely a bug, a huge bug! Ports are not suppose to lose their money when they lose a level. Aye. Port loses a level due to physical destruction... we should assume that the money is held in vaults that are in the heart of the port structure and hard to penetrate. Ok, what if the vault do...