Search found 505 matches

by Kahless_
Mon Aug 17, 2009 11:05 am
Forum: 1.6
Topic: cssTables
Replies: 12
Views: 11311

Re: cssTables

Haha - cool...an arguement about tables...tackling the big issues :)
by Kahless_
Sat May 02, 2009 12:21 pm
Forum: General Discussion
Topic: Possible Reset?
Replies: 16
Views: 6019

Re: Possible Reset?

Well it is pretty much completely dead..May aswell end it..
by Kahless_
Wed Apr 15, 2009 9:07 pm
Forum: Games Discussion
Topic: WoW
Replies: 7
Views: 7550

Re: WoW

Thanks JJ.
by Kahless_
Tue Apr 14, 2009 4:49 pm
Forum: Games Discussion
Topic: WoW
Replies: 7
Views: 7550

Re: WoW

^
^
|
|

Loser :P
by Kahless_
Wed Apr 08, 2009 3:43 am
Forum: 1.6
Topic: >500 Personal Relations
Replies: 2
Views: 2177

Re: >500 Personal Relations

I think it should be limited to 500.
by Kahless_
Tue Apr 07, 2009 8:36 am
Forum: General Discussion
Topic: Map contest submissions
Replies: 18
Views: 7872

Re: Map contest submissions

Red - large neutral - HHG, Nuke, PPL, DC, FU etc.. Grey - Ca gals Green - Racials..might want more connectivity..havent decided.. Blue - Planets..thats right..the planets are attached to racials.. Overall i see it having same total sectors as this game.. Motivation behind this design..I was thinking...
by Kahless_
Mon Mar 23, 2009 3:38 pm
Forum: General Discussion
Topic: 1.6 Anonymous Forces
Replies: 55
Views: 21311

Re: 1.6 Anonymous Forces

I see it as something which should be brought in, but not straight away..If 1.5 taught us anything its that too much change in 1 go doesnt work. I hope that when 1.6 is released, its released with some changes, and then once its settled, more pr-prepared stuff is added. But just my 2 cents =)
by Kahless_
Sat Mar 21, 2009 2:52 pm
Forum: 1.6
Topic: Newbies fix
Replies: 17
Views: 9431

Re: Newbies fix

I kinda feel like we are going down the wrong parth with this again. The issue with the old solution (newbs invisible in racials), is that it gave us the illusion that newbs were protected. It "protected" newbies by not letting vets kill them.. The focus of our solutions are all about puni...
by Kahless_
Sun Mar 15, 2009 12:08 pm
Forum: General Discussion
Topic: Next Game map
Replies: 70
Views: 27105

Re: Next Game map

Edited by Baalzamon. Taken care of. Thanks for your concern, in the future, Mod actions can be discussed in PM
by Kahless_
Mon Mar 09, 2009 9:20 am
Forum: General Discussion
Topic: Next game
Replies: 67
Views: 25836

Re: Next game

Well it is one way to keep galaxies large and thus routes decent without having stupidly large universes, makes politics even more important(and hopefully more active).

I wouldnt mind giving it a go =)