Search found 179 matches
- Sun May 06, 2007 3:39 am
- Forum: Rejected Features
- Topic: Special Tech.
- Replies: 10
- Views: 6286
what about the ist? it can have jump. everyone is saying the price for the special technology is combined. then why is the Dark Mirage 10088764 $ and it can hold cloack..when the TAC is 12789862..?? That's because all Thevian ships are faster than their coutnerparts. That is their thing instead of ...
- Sat May 05, 2007 5:40 am
- Forum: Rejected Features
- Topic: Special Tech.
- Replies: 10
- Views: 6286
Eh I dont like this idea. The tech the ship can carry goes into it's value. When picking what bird to fly the equipment it carries and the price play a role. If you change the equipment cost without reducing the ship price you will upset the delicate balance. Also a person who is flying a smaller sh...
- Thu May 03, 2007 2:57 am
- Forum: Rejected Features
- Topic: Alliance cap
- Replies: 32
- Views: 15560
- Mon Apr 30, 2007 11:32 pm
- Forum: General Discussion
- Topic: Tenative Map
- Replies: 113
- Views: 41703
Myabe longer arming route woudl mean u want more people stuck in medium trade/war vessles so they dont waste time arming everytime you go to war. That would be cool but it would only work for alliances with planets near their traderoutes. And yes the no port galaxies would be too hard for young alli...
- Mon Apr 30, 2007 6:29 pm
- Forum: General Discussion
- Topic: Tenative Map
- Replies: 113
- Views: 41703
I dont like distinction between small planet and big planet galaxies :( Altough more planet galaxies in general may lead to more allainces having a planet, which is good :) Personally I'm not the best trader and that's why I prefer racial galaxies for trading. It's because of relations. Neutral gala...
- Mon Apr 30, 2007 4:59 am
- Forum: General Discussion
- Topic: Suckas
- Replies: 12
- Views: 6180
- Mon Apr 30, 2007 4:58 am
- Forum: General Discussion
- Topic: Next Game?
- Replies: 81
- Views: 30873
- Sun Apr 29, 2007 9:38 am
- Forum: General Discussion
- Topic: Next Game?
- Replies: 81
- Views: 30873
- Tue Apr 10, 2007 12:18 am
- Forum: General Discussion
- Topic: When you know the game is messed up
- Replies: 34
- Views: 13642
Greetings in the olden days people tended to fight at low levels all the time. It was basically if you got enough money for a warship then you were in one :) I tended to always use high accuracy weapons because of my low level and I fared pretty well overall. Combat always had a degree of cheese, an...