Search found 70 matches

by SpaceSock
Thu Dec 31, 2009 4:39 am
Forum: Well Done!!!
Topic: Counter OP
Replies: 0
Views: 3142

Counter OP

Well done Ender in leading a successful Counter OP. The timing,logistics and turn management was amazing.
by SpaceSock
Tue Dec 29, 2009 10:52 pm
Forum: Bug Reports
Topic: Weapons reordering
Replies: 3
Views: 5238

Weapons reordering

I noticed a team mate fighting someone and his weapons were ordered backwards with shield damage firing last. When last night they were firing in the correct order. He didnt move them, they reordered themselves. Others have also mentioned this happening.
by SpaceSock
Tue Dec 29, 2009 9:07 pm
Forum: General Discussion
Topic: New Round
Replies: 8
Views: 3579

Re: New Round

:flamed: hehe Well i was just curious is all i guess i can wait...tho i dont want to.
by SpaceSock
Tue Dec 29, 2009 8:48 pm
Forum: Jokes
Topic: British hospitality
Replies: 0
Views: 3241

British hospitality

I would like to apologize in advance to all the french who might read this. An American tourist in London decides to skip his tour group and explore the city on his own. He wanders around, seeing the sights, occasionally stopping at a quaint pub to soak up the local culture, chat with the locals, an...
by SpaceSock
Tue Dec 29, 2009 8:39 pm
Forum: Games Discussion
Topic: Dragon Age: Origins
Replies: 0
Views: 3167

Dragon Age: Origins

Got this for ps3 with all DLC. Hours of replay value. great game but graphics reminds me up ps2. The chars look like robots who blink in weird patterns, like they are all cracked out or something. You can change the difficulty level mid game if you want. The easiest to the next hardest (casual-norma...
by SpaceSock
Tue Dec 29, 2009 8:33 pm
Forum: General Discussion
Topic: New Round
Replies: 8
Views: 3579

New Round

It seems as tho Galactic Passage ends in 2 weeks. Are we having a design contest or we recycling the current map? or Do we have another map i know nothing about :)
by SpaceSock
Tue Dec 29, 2009 1:24 am
Forum: Fixed Bugs
Topic: No Cap on Planet Raids
Replies: 16
Views: 7994

Re: No Cap on Planet Raids

I suggest this be moved from bugs to suggestion or general :)
by SpaceSock
Sat Dec 26, 2009 5:57 pm
Forum: General Discussion
Topic: Galaxy Map Planet Scan
Replies: 6
Views: 2874

Re: Galaxy Map Planet Scan

Why shouldnt a planet have a scanner? its gotta target EV's somehow.
by SpaceSock
Sat Dec 26, 2009 5:49 pm
Forum: Fixed Bugs
Topic: Jump Drive
Replies: 3
Views: 2428

Jump Drive

I did a jump 8 sectors+ warp for a total of 13 turns. (I know its lazy) When i landed i was 4 sectors off. Not sure if thats a bug but i was under the impression that anything under 15 turns or exactly 15 turns will always hit your destination. The manual says so also but i know its old.
by SpaceSock
Thu Nov 26, 2009 2:13 pm
Forum: Fixed Bugs
Topic: Port Raids
Replies: 7
Views: 4706

Re: Port Raids

That's definitely a bug, a huge bug! Ports are not suppose to lose their money when they lose a level. Aye. Port loses a level due to physical destruction... we should assume that the money is held in vaults that are in the heart of the port structure and hard to penetrate. Ok, what if the vault do...