Search found 189 matches

by Incognito
Sat Mar 29, 2014 4:34 am
Forum: Special
Topic: XDX Ikky Mini-game
Replies: 8
Views: 9539

Re: XDX Ikky Mini-game

I do think you guys picked the wrong traders to be added, Freighter/ACV would have been better, they would be smaller than FO and no forces, means if you want a better trade ship you have to give up something. PT and SF are both better than the FO, so there is no give and take. I certainly think it...
by Incognito
Tue Mar 25, 2014 12:51 pm
Forum: Special
Topic: XDX Ikky Mini-game
Replies: 8
Views: 9539

Re: XDX Ikky Mini-game

I don't think it will be much of an issue, Astax. There will be no way to get peace with other races so even if their weaps are in the game, the can't be bought. However, the Advanced Shield Disruptor and Anti-Ship Missile (Heat-Seeking and Guided) will be in the game.
by Incognito
Sun Mar 23, 2014 9:40 pm
Forum: Special
Topic: XDX Ikky Mini-game
Replies: 8
Views: 9539

XDX Ikky Mini-game

Original idea was discussed here: http://smrcnn.smrealms.de/viewtopic.php?f=3&t=11767 but here is the official rundown. Game Name: Ik'Thorne Domestic Dispute Game Decription: Ik'Thorne has started to riot against each other. Rivalries are being formed within the race, peace is no longer a soluti...
by Incognito
Sat Mar 22, 2014 11:48 pm
Forum: General Discussion
Topic: Patch preview
Replies: 3
Views: 2557

Re: Patch preview

I'm unsure about color-coding a player that can't be attacked. I feel like that removes some of the randomness of the game (where you are unsure if a person is protected until you take the time to examine).

The rest looks great though. Nice work!
by Incognito
Sat Mar 15, 2014 9:26 pm
Forum: New Submissions
Topic: Racial bounties
Replies: 2
Views: 3750

Re: Racial bounties

Well, there is military payment for killing races you are at war with, but right now the amount is pretty static. You could increase the amount of military payment as people raid ports of that race.
by Incognito
Sat Feb 22, 2014 12:26 am
Forum: New Submissions
Topic: Alliance Flagship - a perk of leadership
Replies: 23
Views: 18358

Re: Alliance Flagship - a perk of leadership

I think it would have to allow enemies to use it as well. Might be too strong otherwise.
by Incognito
Fri Feb 21, 2014 2:09 am
Forum: Regular
Topic: Jouldax - Arachnophobia
Replies: 11
Views: 9839

Re: Jouldax - Arachnophobia

I think I would prefer some wrap-around. Are there walls in the pgals as well?
by Incognito
Thu Feb 20, 2014 3:05 am
Forum: Regular
Topic: Jouldax - Arachnophobia
Replies: 11
Views: 9839

Re: Jouldax - Arachnophobia

Are the large neutrals solid boxes or do the wrap around?
by Incognito
Sun Feb 09, 2014 4:55 pm
Forum: General Discussion
Topic: WQ and Thevian
Replies: 15
Views: 8644

Re: WQ and Thevian

Yeah, I think I'd like to see the FU and DC go back to their original strength/price.

I'm also in favor of a neutral raiding ship, something like this (open to adjustment):
900 shields
900 armor
50 drones
25 mines
4 weaps
Price: 17 mil

Dropping port drones 100-200 would be useful too.
by Incognito
Mon Jan 13, 2014 3:02 pm
Forum: General Discussion
Topic: General Game Discussion
Replies: 10
Views: 6541

Re: General Game Discussion

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