bug day

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MrSpock
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Posts: 826
Joined: Thu Feb 07, 2002 4:38 pm
Location: Thuringia, Germany
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bug day

Post by MrSpock »

hello,

we try to introduce a so called 'bug day' it will held irregular (for now) and it should help us to minimize bugs in smr. the following rulez apply:

1) bug day is hold in #smr-bugs. only comments in there are beeing recognized
2) ALL bugs go to http://bugs.smrealms.de
3) to test game you have to use http://beta.smrealms.de
4) you get smr creditz for the following actions:
* 1 smr credit for a bug note.
this note has to be:
- unique (not been there before)
- descriptive (things like 'yes' or 'no' doesn't count)
- must help to narrow down the bug
* 5 smr creditz for posting a bug
the bug has to meet the following points:
- unique (no simular bug before)
- descriptive (things like 'bar doesn't work' doesn't count)
- informative topic (not too short, not too long)
5) for disobbaying the rules you get the same amount of smr creditz deducted
6) all amounts of given creditz are subject to spocks and azools mood
We will add your biological and technological distinctiveness to our own.
Your trader will adapt to service us. Resistance is futile. We are the creator of SMR.
Azool
SMR Coder
Posts: 1736
Joined: Sat Feb 23, 2002 8:42 pm
Location: Colorado Springs, CO
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Post by Azool »

A little clearification:

SMR Credits can only be earned on SMR Bug Days.

The player must keep track of how many Credits they think they deserve (remember your bug ID #s).
At the end of the session the player will tell an admin and the admin will review and grant the credits
Men are born to succeed, not fail.
-Henry David Thoreau
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