what happens if planets produce there own goods that can be used as ports
i say only 3 goods can be produced, and they will just come as the planet is built
Energy
Gas
Solar
and also maybe these goods can be donated to a port to help increase realtions and or strengthening a ports defense
Planet Goods - Trading and Relation builder|port defense
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Re: Planet Goods - Trading and Relation builder|port defense
Do ports really need to be stronger at this stage?
I'm all for adding more depth to the planet side of the game, but dont know that this is the right path.
I'm all for adding more depth to the planet side of the game, but dont know that this is the right path.
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Re: Planet Goods - Trading and Relation builder|port defense
Ports' defenses are far too small. Taking down a level 9 port is way too easy (even when it is technically level 15). Imo, top level ports should, like level 70 planets, be a guaranteed pod for someone.
I have always said that the trade system needs to be elaborated to be remotely interesting. As it is now, especially now that everyone has MGU (who invented that horrid program?) trading is utterly boring, just moving back and forward. I am not sure if planet goods are the solution though: it is far from original.
If we want to do something about the trade system, some people need to think about it carefully and it would need to be tested in beta thoroughly.
I have always said that the trade system needs to be elaborated to be remotely interesting. As it is now, especially now that everyone has MGU (who invented that horrid program?) trading is utterly boring, just moving back and forward. I am not sure if planet goods are the solution though: it is far from original.
If we want to do something about the trade system, some people need to think about it carefully and it would need to be tested in beta thoroughly.
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Re: Planet Goods - Trading and Relation builder|port defense
Have to agree with Edge... trading is about as exciting as watching paint dry these days, there really is no point in having other ports as only the main ones get used anyway.
Re: Planet Goods - Trading and Relation builder|port defense
this makes no sense because if we have more goods and more elaberate trade system then more people would do it and it would be harder and more challenging!RCK wrote:Have to agree with Edge... trading is about as exciting as watching paint dry these days, there really is no point in having other ports as only the main ones get used anyway.
and yeah ports are WAY WAY WAY TOO WEEK! even the top top ports.
and what i was saying is that maybe if you want to upgrade a port you can only use those certain goods!
-Remember in SM
there was a thing called school supplies..
it could only be bought at ports and not sold at them, but only donated! this donation was used for changing alignment and also upping the level or the port. i think we should bring back school supplies
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Re: Planet Goods - Trading and Relation builder|port defense
LOL at referring to new SM as SM...N.ator wrote:this makes no sense because if we have more goods and more elaberate trade system then more people would do it and it would be harder and more challenging!RCK wrote:Have to agree with Edge... trading is about as exciting as watching paint dry these days, there really is no point in having other ports as only the main ones get used anyway.
and yeah ports are WAY WAY WAY TOO WEEK! even the top top ports.
and what i was saying is that maybe if you want to upgrade a port you can only use those certain goods!
-Remember in SM
there was a thing called school supplies..
it could only be bought at ports and not sold at them, but only donated! this donation was used for changing alignment and also upping the level or the port. i think we should bring back school supplies
As for the trading thing, people get bored with trading very quickly as its the same thing over and over with little to no change. Sure adding goods might change things a bit but its essentially the same thing as it is now just more of it.
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Re: Planet Goods - Trading and Relation builder|port defense
so its a change! yeah its a small change but hey its new! and with one change it will lead to more! its better to make a small change then no change.
this is the problem with this web board and everyone. no one is acceptable for change yet they know that if there is none then there will be more player base.
this is the problem with this web board and everyone. no one is acceptable for change yet they know that if there is none then there will be more player base.
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Re: Planet Goods - Trading and Relation builder|port defense
Don't conflate JJ's post with what everyone else thinks. =P There aren't as many people on the webboard as there are in the game, and I wouldn't forget that we simply have a few people who speak louder than most others do here. Keep up the posts, I like reading the ideas that come out of them.N.ator wrote:so its a change! yeah its a small change but hey its new! and with one change it will lead to more! its better to make a small change then no change.
this is the problem with this web board and everyone. no one is acceptable for change yet they know that if there is none then there will be more player base.