Expanding the bounty system
Moderators: JettJackson, Holti, jouldax
Expanding the bounty system
Remove interest on bounties. Instead I'd like the system to reward real bounty hunters.
- A bounty hunter can take a specific contract
- If the target is killed within 72 hours, you're paid 2 x the bounty + 5.000 XP
- You can only take on one contract at a time
- Only one hunter can take a specific contract at a time
- A news item tells when a contract is accepted, but not who the hunter is.
- When the target dies, the news item tell that it was a contract fulfilled ("Bounty Hunter Finds Target - Joe was killed by John in Sector #455)
- Create a HoF entry for the true bounty hunters
I think this could add another dimension to the game, with minimal general game changes...
- A bounty hunter can take a specific contract
- If the target is killed within 72 hours, you're paid 2 x the bounty + 5.000 XP
- You can only take on one contract at a time
- Only one hunter can take a specific contract at a time
- A news item tells when a contract is accepted, but not who the hunter is.
- When the target dies, the news item tell that it was a contract fulfilled ("Bounty Hunter Finds Target - Joe was killed by John in Sector #455)
- Create a HoF entry for the true bounty hunters
I think this could add another dimension to the game, with minimal general game changes...
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Good point. Perhaps just giev ppl +10% on the XP for the kill. I feel there should be an XP bonus, but make it related to the kill.
Also - perhaps set a minimum on bounties ? Say 1 mill credits ?
We can't stop ppl from kiling eachother over and over again - but hey, we can ban them when they do
Also - perhaps set a minimum on bounties ? Say 1 mill credits ?
We can't stop ppl from kiling eachother over and over again - but hey, we can ban them when they do
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- Quiet One
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Its cool, adds depth yet dun screw anyone over. Hmmm, maybe cost a little something to take the bounty? like 5% of the bounty amount? That way someone cant keep claiming the bounty to ensure he gets the chance to kill the person with the only benfit? Force hunter and the other guy to work hard?
I am the guy that you fear...
Perhaps you pay a deposit of 5% of the bounty. If you do not claim the bounty within the time limit, that amount is added to the original bounty for the next hunter to collect.GuitarDude wrote:Its cool, adds depth yet dun screw anyone over. Hmmm, maybe cost a little something to take the bounty? like 5% of the bounty amount? That way someone cant keep claiming the bounty to ensure he gets the chance to kill the person with the only benfit? Force hunter and the other guy to work hard?
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- Quiet One
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I like it. lol puuurfect.Shesmu wrote:Perhaps you pay a deposit of 5% of the bounty. If you do not claim the bounty within the time limit, that amount is added to the original bounty for the next hunter to collect.GuitarDude wrote:Its cool, adds depth yet dun screw anyone over. Hmmm, maybe cost a little something to take the bounty? like 5% of the bounty amount? That way someone cant keep claiming the bounty to ensure he gets the chance to kill the person with the only benfit? Force hunter and the other guy to work hard?
I am the guy that you fear...