Removal of Ingame Rules

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SnakeBite
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Post by SnakeBite »

I think rules are important. No-one will argue with that. No rules would kill the game. However I do think that the amount of rules at the moment is allso killing the game slowely. There are so many rules it's limiting the amount of strategy and making the game monotonues. Now I'm not saying remove all the rules. Simply remove those rules that are limiting the players creativity and initiative and code it in so that you can still do those things but you can't abuse it for something that makes the game less fun.

Rules are there to make the game more fun. Don't put in rules that makes it less :cry:
Freon22
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Post by Freon22 »

:oops: :oops:
I forgot one.
I would code it so if an alliance leader kicked and poded one of his members. He would not be able to collect any bounty from that kill and would not get credit for the kill. Unless he waited x number of hours after the kick before poding.
Harry Krishna
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Post by Harry Krishna »

SnakeBite wrote:I think rules are important. No-one will argue with that. No rules would kill the game. However I do think that the amount of rules at the moment is allso killing the game slowely. There are so many rules it's limiting the amount of strategy and making the game monotonues. Now I'm not saying remove all the rules. Simply remove those rules that are limiting the players creativity and initiative and code it in so that you can still do those things but you can't abuse it for something that makes the game less fun.

Rules are there to make the game more fun. Don't put in rules that makes it less :cry:
I think the problem isn't the rules we have. It is the consistent enforcement of the rules we have.
that which pods you makes you stronger
Cuda
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Post by Cuda »

Harry Krishna wrote:
SnakeBite wrote:I think rules are important. No-one will argue with that. No rules would kill the game. However I do think that the amount of rules at the moment is allso killing the game slowely. There are so many rules it's limiting the amount of strategy and making the game monotonues. Now I'm not saying remove all the rules. Simply remove those rules that are limiting the players creativity and initiative and code it in so that you can still do those things but you can't abuse it for something that makes the game less fun.

Rules are there to make the game more fun. Don't put in rules that makes it less :cry:
I think the problem isn't the rules we have. It is the consistent enforcement of the rules we have.


I agree with HK completely. As I've tried to point out many times. We need clearly defined guidelines as to what is deemed a loophole and what isn't. How we determine this, and what the proper punishment is. There is far to much grey.
SnakeBite
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Post by SnakeBite »

:) But some rules are creating grey areas...
JettJackson
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Re: Removal of Ingame Rules

Post by JettJackson »

Rejected Rules are needed
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