I like my idea -Carnuth wrote:how about decloaking tech (edit) LIMITED TO FEDERAL SHIPS will allow you to see your target at your level only- with a time delay of at least a minute - to search the sector
as an added bit- what about having 2 ships w/ decloak tech allows highest level in sector + 1 more level, so lvl 33 and lvl 21 FUs will be able to see a lvl 34 DC but no more. If you have 3 ships, lvl 35 is decloaked-
RPing stance on this- I envision a cloaked ship in a sector, a UG ship of course, where authorities are desperately scouring every inch of the sector with the cloak scanner, 2 ships with the tech will make it easier, but of course the high xp ones, the lvl 50 - would need someone for example level 44 (342,700 XP) and 6 more ships with the tech- you would have to know where they are and have 6 Fed ships w/ the tech- not an easy task in this example alone. Or you could just make that lvl 50 impervious to the system which I would personally want- though i have no goals or aspirations to get spooky.
a problem i think is a lot of people are afraid to die; so afraid cos all their effort will be lost. I died to mines today; i was confused as to why for a second, but it didnt phase me and it was just me never being in a low armor DC before! I havent died all game and it should have been one of those, DAMNIT I QUIT THIS STUPID SHIP AND GAME, but its like- I've been flying EoS's for PBing since forever and death is part of the game. i lost some XP, but you can make it back.. no biggie- being afraid to die holds you back from playing at your most reckless, which is the most fun for all.
and maybe create another type of cloak- one for WQs which always work- one for DCs which are subject to the federal technology
and rebalance WQs?
well, i think it sounds like a fun new twist to RP it