Lost of exp from death ( Higher levels)
Moderators: JettJackson, Holti, jouldax
Lost of exp from death ( Higher levels)
Talk on loss of exp... I know that a level 50 should not be loseing 1/3 ed there exp thats dumb...
We need a new way to work out pods
We need a new way to work out pods
Maybe have some sort of system to reward ballsyness? Like if you die in a 2v1 you lose less experience then if you die 1v1?
I know I had a fight earlier this round where i was at 160k fighting two lower ranked guys. I had 1 at /7 and the other at /10. I was /18 so I decided to try out my luck. One was an MS which I owned cause his drones didn't hit (and I'd already killed some) but the other hit me for 1700 in 2 shots and I died. I lost 47k experience because the one that finished me only had about 13k experience. Granted that's a big gap but it was still a much closer battle in truth.
I know I had a fight earlier this round where i was at 160k fighting two lower ranked guys. I had 1 at /7 and the other at /10. I was /18 so I decided to try out my luck. One was an MS which I owned cause his drones didn't hit (and I'd already killed some) but the other hit me for 1700 in 2 shots and I died. I lost 47k experience because the one that finished me only had about 13k experience. Granted that's a big gap but it was still a much closer battle in truth.
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Whats the point of getting level 50?
Pros: A couple % extra accuracy and bragging rights. Cloak in some cases which might go be modified.
Cons: 150-200k exp lose in 1 death, months of the game lost.
Seems that there needs to be more incentives or there is no reason
Pros: A couple % extra accuracy and bragging rights. Cloak in some cases which might go be modified.
Cons: 150-200k exp lose in 1 death, months of the game lost.
Seems that there needs to be more incentives or there is no reason
Men are born to succeed, not fail.
-Henry David Thoreau
-Henry David Thoreau
Azool wrote:Whats the point of getting level 50?
Pros: A couple % extra accuracy and bragging rights. Cloak in some cases which might go be modified.
Cons: 150-200k exp lose in 1 death, months of the game lost.
Seems that there needs to be more incentives or there is no reason
By months you mean month? Its irresponsible for you to exaggerate here. Don't forget that even after dying someone at lvl 50 that someone still has more XP than 99% of players.
Live to Win, Dare to Fail
From: MrSpock
To: Trigek
Subject: thanks
just wanted to say thanks for trying to control the situation on webboard. it's all the people around me who keep up their great work.
smr lives through you!
SPOCK
From: MrSpock
To: Trigek
Subject: thanks
just wanted to say thanks for trying to control the situation on webboard. it's all the people around me who keep up their great work.
smr lives through you!
SPOCK
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It should be pointed out that exp levels aren't as linear as the exp loss from deaths, and levels are what determines your weapon accuracy in fights.
Blum puts it simply; trading *should* have diminishing returns, and the bigger they are, the harder they need to fall.
Blum puts it simply; trading *should* have diminishing returns, and the bigger they are, the harder they need to fall.
What, you want something witty?