How about when they join they get a player for each race. NewplayerAlskant, NewplayerWQHuman, etc..
I think it should be made clear the privilege of having a player in each race is extended to new players only and exists for the sole purpose of helping new players understand the differences between races.
Multiple Ships
Moderators: JettJackson, Holti, jouldax
sorry, but I don't like any of this - the only way to learn to play the real game is to play the game the real way. Anything else is doing the exact opposite of preparing new players for what they can expect in the harsh reality of SMR. I like the current newbie system, and with a couple of minor improvements it is all we need.
Read the rules, follow the rules, and stop complaining!
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- Newbie Spam Artist
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I think multiple ships for players would go along way in increaseing the player play time.
Each player would be allowed to have a hunter, trader, or warship,miner,oper or however it is figured out.
Each ship would build up there turns seperately from each other so lets say you trade for about 30 minutes (15 minutes if you are trading somewhere secure and dont have to worry abbout enemy forces or ships) That is not very much playing time. 15 minutes to 20 minutes of trading. But with a multiple ship idea you can switch to a hunter, or a oper, or a miner and still have more playing time then burn another full load of turns. This will keep players logged in longer.
Yes this idea can unbalance things slighty but then again everyone would be able to have multiple ships so there is no unbalance.
The one thing I think it would do is give players more in game playing time.
Each player would be allowed to have a hunter, trader, or warship,miner,oper or however it is figured out.
Each ship would build up there turns seperately from each other so lets say you trade for about 30 minutes (15 minutes if you are trading somewhere secure and dont have to worry abbout enemy forces or ships) That is not very much playing time. 15 minutes to 20 minutes of trading. But with a multiple ship idea you can switch to a hunter, or a oper, or a miner and still have more playing time then burn another full load of turns. This will keep players logged in longer.
Yes this idea can unbalance things slighty but then again everyone would be able to have multiple ships so there is no unbalance.
The one thing I think it would do is give players more in game playing time.
...... cursed be he that keepeth back his sword from blood.
Re: Multiple Ships
Agree with Seldum on this point.