The Federation is falling apart. The galaxies are ruled by the Eight Races and the race councils are mightier than the Federal Government. Wars are plaguing the universe, and race alliances change like the colors of a Teryllian bat. Merchants need to protect themselves from pirates, and trust is a scarce resource...
Space Merchant is a game of trading, combat, strategy and role-playing. You compete with thousands of other players for the top rank. The competition is tough and you can only succeed with the help of your alliance members. Careful planning, superior trading and fighting skills, and coordination of efforts distinguishes the best players of Space Merchant.
After unceasing wars between the various races, the cluster of galaxies in the known corner of the universe became uninhabitable. Severe solar storms swept through the trade lanes, destroying any ship that did not get out of the way. Whole worlds were laid waste between the frenzied fighting for the last remaining habitable areas and the harsh magnetic storms that stripped atmospheres in a matter of months.
In a last desperate bid, what remained of the Federation council convinced the leaders of each race that it was time to flee the galaxy cluster and search for new homes. Each race went their own way, with old feelings hard to put down for the sake of survival.
The self-styled West Quadrant humans, however, made peace with their brethren Humans and joined forces to search for a new home. In their travels they joined up with the fleeing Nijarins and together they came to a new cluster of galaxies.
It is here where we find ourselves now. The Humans and Nijarins have each found their own corners and have begun to spread throughout the galaxies once more. The older races were helpful in the beginning, setting aside their own squabbles to help settle the newcomers. But peace is a fragile thing and never lasts long...
new login story
And of course....
Space Merchant Realms is a game of skill, strategy, and roleplaying. Top rank isn't always determined by your skills at trading or fighting, but also by your ability to command, negotiate, and cooperate with your fellow alliancemates and other players. Those that can successfully do this can consider themselves some of the best players Space Merchant Realms has to offer.
Space Merchant Realms is a game of skill, strategy, and roleplaying. Top rank isn't always determined by your skills at trading or fighting, but also by your ability to command, negotiate, and cooperate with your fellow alliancemates and other players. Those that can successfully do this can consider themselves some of the best players Space Merchant Realms has to offer.
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- Admin Emeritus
- Posts: 1391
- Joined: Fri Apr 12, 2002 9:14 am
- Location: Hawaii
After unceasing wars between the various races, the cluster of galaxies in the known corner of the universe became uninhabitable. Severe solar storms swept through the trade lanes,Severe solar storms swept through the trade lanes crushing any resources in the raveged waste land, destroying any ship that did not get out of the way. Whole worlds were laid waste between the frenzied fighting for the last remaining habitable areas and the harsh magnetic storms that stripped atmospheres in a matter of months.
In a last desperate bid, what remained of the Federation council convinced the leaders of each race that it was time to flee the galaxy cluster and search for new homes. Each race went their own way, with old feelings hard to put down for the sake of survival.
While fleeing the Nijarins and Humans found themselves helping each other and they joined up together to a new cluster of galaxies so that one day they can call galaxy home once again.
It is here where we find ourselves now. The Humans and Nijarins have each found their own corners and have begun to spread throughout the galaxies once more. The older races were helpful in the beginning, setting aside their own squabbles to help settle the newcomers. But peace is a fragile thing and never lasts long...
In a last desperate bid, what remained of the Federation council convinced the leaders of each race that it was time to flee the galaxy cluster and search for new homes. Each race went their own way, with old feelings hard to put down for the sake of survival.
While fleeing the Nijarins and Humans found themselves helping each other and they joined up together to a new cluster of galaxies so that one day they can call galaxy home once again.
It is here where we find ourselves now. The Humans and Nijarins have each found their own corners and have begun to spread throughout the galaxies once more. The older races were helpful in the beginning, setting aside their own squabbles to help settle the newcomers. But peace is a fragile thing and never lasts long...
I am the calm before the storm, The second before the crash.
Space Merchant Realms Administrative Team
Space Merchant Realms Administrative Team
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- Newbie Spam Artist
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good work! but.. there is always a but
blade approached me the day before last. he asked me that we change the story. so not using the federation is falling appart stuff because 'they' say it's copyrighted. maybe true, maybe not. only god or a layer can tell.
strange thing is if they really own so much copyright why they havn't approached or even sued me?
so maybe we should set hour story several years after SM story. what you think. federation is gone for good...
ideas?
blade approached me the day before last. he asked me that we change the story. so not using the federation is falling appart stuff because 'they' say it's copyrighted. maybe true, maybe not. only god or a layer can tell.
strange thing is if they really own so much copyright why they havn't approached or even sued me?
so maybe we should set hour story several years after SM story. what you think. federation is gone for good...
ideas?
We will add your biological and technological distinctiveness to our own.
Your trader will adapt to service us. Resistance is futile. We are the creator of SMR.
Your trader will adapt to service us. Resistance is futile. We are the creator of SMR.
After unceasing wars between the various races, the cluster of galaxies in the known corner of the universe became uninhabitable. Severe solar storms swept through the trade lanes crushing any resources in the raveged waste land, destroying any ship that did not get out of the way. Whole worlds were laid waste between the frenzied fighting for the last remaining habitable areas and the harsh magnetic storms that stripped atmospheres in a matter of months.
In a last desperate bid, what remained of the Federation council convinced the leaders of each race that it was time to flee the galaxy cluster and search for new homes. Each race went their own way, with old feelings hard to put down for the sake of survival.
While fleeing the Nijarins and Humans found themselves helping each other and they joined up together to a new cluster of galaxies so that one day they can call galaxy home once again.
It is here where we find ourselves now. The Humans and Nijarins have each found their own corners and have begun to spread throughout the galaxies once more. The current races were helpful in the beginning, setting aside their own squabbles to help settle the newcomers. But peace is a fragile thing and never lasts long, and the Galactic Council has troubles of its own...
In a last desperate bid, what remained of the Federation council convinced the leaders of each race that it was time to flee the galaxy cluster and search for new homes. Each race went their own way, with old feelings hard to put down for the sake of survival.
While fleeing the Nijarins and Humans found themselves helping each other and they joined up together to a new cluster of galaxies so that one day they can call galaxy home once again.
It is here where we find ourselves now. The Humans and Nijarins have each found their own corners and have begun to spread throughout the galaxies once more. The current races were helpful in the beginning, setting aside their own squabbles to help settle the newcomers. But peace is a fragile thing and never lasts long, and the Galactic Council has troubles of its own...
After unceasing wars between the various races, the cluster of galaxies in the known corner of the universe became uninhabitable. Severe solar storms swept through the trade lanes crushing any resources in the raveged waste land, destroying any ship that did not get out of the way. Whole worlds were laid waste between the frenzied fighting for the last remaining habitable areas and the harsh magnetic storms that stripped atmospheres in a matter of months.
In a last desperate bid, what remained of the Federation council convinced the leaders of each race that it was time to flee the galaxy cluster and search for new homes. Each race went their own way, with old feelings hard to put down for the sake of survival.
It is here where we find ourselves now. The Humans and Nijarins fled together and have each found their own corners in a new galactic cluster and have begun to spread throughout the galaxies once more. The current races were helpful in the beginning, setting aside their own squabbles to help settle the newcomers. But peace is a fragile thing and never lasts long, and the Galactic Council has troubles of its own...
Space Merchant Realms is a game of skill, strategy, and roleplaying. Top rank isn't always determined by your skills at trading or fighting, but also by your ability to command, negotiate, and cooperate with your fellow alliancemates and other players. Those that can successfully do this can consider themselves some of the best players Space Merchant Realms has to offer.
In a last desperate bid, what remained of the Federation council convinced the leaders of each race that it was time to flee the galaxy cluster and search for new homes. Each race went their own way, with old feelings hard to put down for the sake of survival.
It is here where we find ourselves now. The Humans and Nijarins fled together and have each found their own corners in a new galactic cluster and have begun to spread throughout the galaxies once more. The current races were helpful in the beginning, setting aside their own squabbles to help settle the newcomers. But peace is a fragile thing and never lasts long, and the Galactic Council has troubles of its own...
Space Merchant Realms is a game of skill, strategy, and roleplaying. Top rank isn't always determined by your skills at trading or fighting, but also by your ability to command, negotiate, and cooperate with your fellow alliancemates and other players. Those that can successfully do this can consider themselves some of the best players Space Merchant Realms has to offer.
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- Admin Emeritus
- Posts: 1391
- Joined: Fri Apr 12, 2002 9:14 am
- Location: Hawaii