alliance cap thought

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JettJackson
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alliance cap thought

Post by JettJackson »

my thought on the alliance cap, which with talking to other people, is that we should lift it back some, not to 30 but some thing like 24-25, i mean case in point, no 70 was busted this game. i just think that, and others will agree that, given another 4-5 people they could have done alot more this game.

just food for thought, but something should be decided before next game.
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Infinity
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Re: alliance cap thought

Post by Infinity »

I'd be happy with not more than another 3 ships if they make me lead again. But yeah, a little raise please ;)
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seldum
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Re: alliance cap thought

Post by seldum »

back to 30
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Corran
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Re: alliance cap thought

Post by Corran »

25 is good, 30 would be great
XDemonX
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Re: alliance cap thought

Post by XDemonX »

Agreed :clap: . Increase it again. It does promote more alliances with the current alliance cap of 20. To be honest its near impossible to bust a level 70. Its possible but you need near 70% of your alliance to be on to bust it. We have tried to coordinate ops to bust a level 70. But we cannot seem to get enough people online without having to merge alliances anyways.

Might be a nice idea to toy with 25 limit to see if that works. We tried 30, we tried 20. Maybe 25 will be the magical number!
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Jester-
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Re: alliance cap thought

Post by Jester- »

I agree with Xdx on 25. I think that *could* be the magic number. The number 30 is just a little to greedy imo :)
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Blade
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Re: alliance cap thought

Post by Blade »

How about 24 1/2 ?

Each alliance agree's to take me in for a certain amount of time, that would be your half right there!

Though 25 seems good, I will bring this up next time us admins have coffee and cookies.
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Corran
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Re: alliance cap thought

Post by Corran »

lol i want some coffee and cookies
Page
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Re: alliance cap thought

Post by Page »

Personally I quite like 23 :P
Edgecrusher
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Re: alliance cap thought

Post by Edgecrusher »

I hereby fire Blade for alliance whoring. Which means I have an extra spot for next game so no need to raise the cap :)

Seriously, I am fine with raising the cap, but isn't it better to tune down planets a bit? It's not as if the player base has significantly grown.
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