1. I think you should bust only 1 planet because a high end planet bust is the pinnacle event for a game, it will create interaction and it takes all game to build those planets for them to be half wiped out in one night would be an imbalance.Grey Death wrote:Let me ask a couple of questions:
1. Why do you think that you should only be able to pop one top level planet in a night?
2. How many planets do you think should be bustable in a full turn team?
I do agree that only 2 deaths is a bit low though.
2. Realistically it should be 1 by a full turn team.