Alliance Roster Size
Alliance Roster Size
Will the 25 Vet 5 Newbie change be implemented into the next game? If yes please post the details of it otehr than the obvious As in once they graduate into vet, AA access, ect
Save the whales, harpoon a fat chic
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I'd like to quote a semi-good scholar who said a prfound statement on the matter...
Rosebud wrote:teaching newbs is good and all but they hinder the full capacity an alliance can do. if every alliance has to have 5 newbs to be a full alliance then who are they going to look at when they want to see how to be the best? Having some alliances with no newbies is a learning experience itself... take that away and you're hurting the newbies... I thought we were trying to prevent that????
B.O.B. - Rosebud is one of craziest cool drunks I know.
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I disagree, maybe cause I see a different side of it. I would like to see a game with smaller alliances, maybe 10 members, maybe run it at double speed or something, but I remember a time when a fleet of 5 or 6 ships could do amazing things and I'd like to see a return to that, at least for a game, just to try it out or something
My ties are severed clean, the less I have the more I gain, off the beaten path I reign, rover, wanderer, nomad, vagabond, call me what you will
It's funny how the admins care so little about the players view on this. Oh well I strongly disagree and I personally will go find another game if the alliance roster is decreased in size. You have already changed so much these last few games, why not listen to the guys who actually play this game and take a rest before you ruin the game?
Anyways do as you wish, it seems your minds are set. I personally just hope all the opposed players will walk out so you'll somehow learn the consequenses of not caring when a large majority of the players are opposed to something.
That's pretty much all I have to say on the matter.
Anyways do as you wish, it seems your minds are set. I personally just hope all the opposed players will walk out so you'll somehow learn the consequenses of not caring when a large majority of the players are opposed to something.
That's pretty much all I have to say on the matter.
Gaah
Most of us aren't protesting against the idea (so long as alliances are large enough to maintain territory). What we're protesting against is the thoughtlessness that went into its implementation. There was an entire thread about the consequences of this change, and many people pointed out the many problems.
If the admins don't see the point, I'll rummage through that thread and make a page long list of inconsistencies, unfavorable gameplay, outright mechanical flaws, and potential abuses.
Don't do this for next game! At the very least fix it first.
If the admins don't see the point, I'll rummage through that thread and make a page long list of inconsistencies, unfavorable gameplay, outright mechanical flaws, and potential abuses.
Don't do this for next game! At the very least fix it first.