Before this new change all ships had an effective trade durration of 550 past repairs
Now, the easiest way to find out how many past repairs you can have and still trade effectively is take your repair/hour and multiply by 80.
ex. The psf 2.4 repair * 133.3 = 320 past repairs.
theif 7.8 repair * 133.3 = 1040 past repairs
NEW TRADE DURRATIONS
Discussions about everything, SMR related or not.
Post Reply
1 post
• Page 1 of 1
Return to “General Discussion”
Jump to
- Space Merchant Realms Administration
- ↳ Announcements
- ↳ Questions to the players
- ↳ Admin Decisions
- ↳ Tested
- ↳ Development and Advertising Committee
- Space Merchant Realms Support
- ↳ Frequently asked questions
- ↳ Newbie Help
- ↳ 3rd Party Apps
- ↳ Merchants Guide to the Universe
- ↳ The Lazy Trader
- Space Merchant Realms Development
- ↳ Request a Feature/Concept/Change
- ↳ New Submissions
- ↳ Admin Approval Queue
- ↳ Approved
- ↳ Rejected Features
- ↳ Requires Discussion
- ↳ Planets
- ↳ Politics
- ↳ Locations
- ↳ Bars
- ↳ Interface & Graphics
- ↳ Tutorial & Missions
- ↳ Coding Queue
- ↳ Rejected Features
- ↳ Implemented Features
- ↳ Bug Reports
- ↳ Fixed Bugs
- ↳ Coders Corner
- ↳ Wiki Development
- ↳ In Game Tutorial
- ↳ Map Submissions and Discussion
- ↳ Regular round style maps
- ↳ Draft round style maps
- ↳ Speed round style maps
- ↳ FFA style maps
- ↳ Past Maps
- ↳ Regular
- ↳ Draft
- ↳ Special
- Partnerships
- ↳ Monarchy
- ↳ Monarchy Game Link
- ↳ Monarchy Forum Link
- Space Merchant Realms
- ↳ General Discussion
- ↳ Games Discussion
- ↳ Well Done!!!
- ↳ Jokes
- ↳ Strategy
- Alliances
- ↳ Alliance Recruitment
- ↳ Alliance Discussions
- Archive
- ↳ News -
- ↳ Newsletter
- Role-Play and Stories
- ↳ Role-Play
- Space Merchant Realms BETA
- ↳ 1.6