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Re: Changes/missing things:: classic -> 1.6

Posted: Wed Mar 11, 2009 3:16 pm
by Page
23. Owners of enemy forces are now hidden

Re: Changes/missing things:: classic -> 1.6

Posted: Fri Mar 13, 2009 10:22 pm
by Page
24. New universe generator based on the one from 1.5, is a lot more powerful.

Re: Changes/missing things:: classic -> 1.6

Posted: Sun Mar 15, 2009 5:53 pm
by Page
25. Players can now be mail-banned.

Re: Changes/missing things:: classic -> 1.6

Posted: Mon Mar 16, 2009 3:38 pm
by Page
26. Add "reward" credits, basically the same as standard credits but slightly more limited - mainly in that they cannot be transferred. These are planned for things like referral rewards, top player rewards, etc

Re: Changes/missing things:: classic -> 1.6

Posted: Mon Mar 16, 2009 4:40 pm
by Page
27. Referrals now exist, although currently no rewards.

Re: Changes/missing things:: classic -> 1.6

Posted: Tue Mar 17, 2009 12:08 am
by Page
28. Can now place bounties using SMR credits.

Re: Changes/missing things:: classic -> 1.6

Posted: Tue Mar 17, 2009 2:16 pm
by Page
29. Added a rescan button when scanning a sector.

Re: Changes/missing things:: classic -> 1.6

Posted: Wed Mar 18, 2009 11:23 pm
by Page
30. Added a success message when sending messages.

Re: Changes/missing things:: classic -> 1.6

Posted: Thu Mar 19, 2009 2:58 am
by Page
31. Changed the user ranking system (numbers aren't fixed yet though)

Re: Changes/missing things:: classic -> 1.6

Posted: Sat Mar 28, 2009 12:52 pm
by Page
32. Add a quick link to blacklist players when viewing messages, also add Manage Blacklist to the menu bar.
33. Separate limits on max vets and max players for joining an alliance. 18/25 atm but may well change.
34. Show newbies in italics on alliance roster and current sector.