Mission Storage

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Azool
SMR Coder
Posts: 1736
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Location: Colorado Springs, CO
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Post by Azool »

Here are the details I need for each mission. I'll use my made up mission as an example.
The full array can be seen here http://beta.smrealms.de/test.php

Now I'll explain it.

[1] = mission id, this just tracks the missions

[Name] = name of the mission

[Requirements] = lists the requirements you must have to start the mission
[Alignment] => >0 -this means you must have >0 alignment
[Completed Missions] => array(blah blah) -this means you must complete all the mission IDs listed
[ship.Ship Name] => array(blah blah) -this means you must be in one of the listed ships
You can add ANY stat to this requirement, they aren't limited to those 3 things (this means credits, exp, mines, combat drones, scout drones, etc)

[Location] = Where you get this mission

[Rewards] = What you get for completing the mission
[Gadgets] => array(blah blah) the gadgets that you receive for mission completion

[Steps] => array(blah blah) details the steps needed to complete the mission.

I need these kinds of details (and any more details you can think of) for ALL the missions listed.

If you have questions ASK.
Men are born to succeed, not fail.
-Henry David Thoreau
Baalzamon
Destroyer of his own FU
Posts: 2068
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Post by Baalzamon »

Hey man...i got some craaazy brownies on my ship man. Problem is man, I've got The Man watchin my every step man...Tell ya what man, if you can cause a distraction, I'll get the crazy brownies for you man...Something like a fake port raid should do man...Once you're done, come on back and I'll give ya somethin special man....


ID = 15

Name= Psychadelic Distraction
Requirements= At least 1 successful port raid, level 15
Alignment= <1000
Completed Missions= 0
Ships= Any
Location= Bar
Rewards= 3000000 credits and 2000 experience
Gadgets= 0
Steps= 1)Recieve Mission
2)Attack any port at least once
3)Return to Bar to recieve reward

______________________________________

Psst! You there! I hear you're lookin for work. I've got a guy lookin for his fix. You bring me back 1000 Narcotics in the next 15 minutes, and you'll be paid pretty.
ID = 16

Name= Drug Runner
Requirements=
Alignment= <-99
Completed Missions= 0
Ships= Galactic Semi
Merchant Vessel
Planetary Trader
Steller Freightor
Hidden Freighter
Advanced Courier Vessel
Inter-Stellar Trader
Planetary Freighter
Planetary Super Freighter
Unarmed Scout
Medium Cruiser
Celestial Combatant
Federal Discovery
Federal Warrant
Federal Ultimatum
Thief
Assassin
Death Cruiser
Newbie Merchant Vessel
Small-Timer
Trip-Maker
Deal-Maker
Deep-Spacer
Trade-Master
Medium Cargo Hulk
Leviathon
Goliath
Juggernaut
Devastator
Light Freighter
Ambassafor
Rennaissance
Border Cruiser
Destroyer
Tiny Delight
Rebellious Child
Favored Offspring
Proto Carrier
Advanced Carrier
Mothership
A Hatchling's Due
Drudge
Watchful Eye
Predator
Ravager
Eater of Souls
Swift Venture
Expediter
Star Ranger
Bounty Hunter
Carapace
Assault Craft
Slip Freighter
Negotiator
Resistance
Rogue
Blockade Runner
Dark Mirage
Pegasus
Redeemer
Retaliation
Vengance
Retribution
Vindicator
Entrepreneur
Supply Depleter
Light Carrier
Medium Carrier
Location= Bar
Rewards= 10000000 credits, -20 alignment
Gadgets= 0
Steps= 1)Receive Mission
2)Buy narcotics
3)Deliver Narcotics to the bar
4)Repeat 2+3 until 1,000 narcs have been delivered
5)Receive rewards

_____________________________________

Stop! In the name of the Galactic Counsel, I charge you with the responsibility of seeing through with the demise of the infamous hunter, Elvis Fett. To assist you in this high trial, I offer you the choice of 5 of my officers to help you take this ruffian out. Intelligence has informed us that Fett was last seen in Sector x. You have 1 hour. The federal assistants will only fire on Fett's ship.
ID = 17

Name= Boba Fett Wannabe
Requirements= At least 10 Career NPC kills, 50 career player kills, 500,000 experience
Alignment= >100
Completed Missions= (its up to you azool, i can't think of any off hand)
Ships= Federal Ultimatum
Devastator
Destroyer
Mothership
Eater of Souls
Dark Mirage
Pegasus
Decimator
Demolisher
The Hound
The Beast
Prometheus
Hercules
Horde
Swarm
Wrath
Rage
Repriser
Punisher
Stalker
Delusion
Federal Provoateur
Federal Arbitrator
Life Taker
Life Stealer
Mark III
Shadow
Mammoth
Location= Federal HQ
Rewards= 100000000 credits, 20000 experience, +50 alignment
Gadgets= 9
Steps= 1)Receive Mission
2)Choose NPC assistants from list
3)Go to sector x (let x=location of Elvis Fett)
4)Fight Fett, unoing as needed, CAing as needed, until Fett is dead, or time limit is up
5)Return to Federal HQ to receive awards

______________________

(more to come)
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Baalzamon
Destroyer of his own FU
Posts: 2068
Joined: Tue Jun 20, 2006 10:57 pm
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Post by Baalzamon »

Sir, we have a problem. You see, one of our fleets of mine clearers have found themselves stranded in a field of mines with no shields left. If you bring them ###shields within the next 45 minutes, you will be rewarded.

ID = 18

Name= Battlefield Medic
Requirements=
Alignment= >100
Completed Missions=
Ships= Gargantua
Location= Racial HQ
Rewards= +10 align, +100 government help points
Gadgets=
Steps= 1)Recieve Mission
2)Go to sector x (let x=location of stranded NPC)
3)Transfer y shields to NPC
4)Return to racial HQ to recieve awards


_________________________

You there! We have a bit of a ....problem...with a couple Federal Agents. They have been hunting down and killing our hunters in (insert galaxy here) For each podding of a Federal Agent in (insert galaxy) You will be rewarded.

ID = 19

Name= Bounty Hunter
Requirements= lvl 15
Alignment= <-100
Completed Missions=
Ships= Battle Cruiser
Assassin
Death Cruiser
Deep-Spacer
Goliath
Juggernaut
Devastator
Border Cruiser
Destroyer
Advanced Carrier
Mother Ship
Ravager
Eater of Souls
Carapace
Assault Craft
Blockade Runner
Dark Mirage
Pegasus
Retribution
Vindicator
Fury
Decimator
Demolisher
The Hound
The Beast
Prometheus
Hercules
Horde
Swarm
Wrath
Rage
Repriser
Punisher
Stalker
Delusion
Life Taker
Life Stealer
Mark III
Shadow
Mammoth
Wasp
Stellar Cruiser
Location= Underground HQ
Rewards= -1 Align, 1000000 per 5 kill levels (ie if target was lvl 1-5, they get 1mill, 6-10 2mill, 11-20 3mill, so on and so forth)
Gadgets=
Steps= 1)Recieve Mission
2)Kill Positive aligned player/NPC
3)Return to UG HQ for reward

Note: This is an ongoing mission


___________________________________
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Azool
SMR Coder
Posts: 1736
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Location: Colorado Springs, CO
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Post by Azool »

you don't need to post ship list if it is all ships.
Men are born to succeed, not fail.
-Henry David Thoreau
Baalzamon
Destroyer of his own FU
Posts: 2068
Joined: Tue Jun 20, 2006 10:57 pm
Location: 1261
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Post by Baalzamon »

Trader, our friends in Port #### are in need of some Shields for their Defense Systems. Your job is to take them ### shields to replenish their defenses. Return back to HeadQuarters when you are finished for your reward.

ID = 1

Name= Shield Runner
Requirements=
Alignment=
Completed Missions=
Ships= All
Location= Racial HQ
Rewards= 500experience
Gadgets=
Steps= 1)Recieve Mission
2)Bring x shields to y port
3)Return to Racial HQ for reward

____________________________

Trader, our friends in Port #### are in need of some armor for their Defense Systems. Your job is to take them ### armor to replenish their defenses. Return back to HeadQuarters when you are finished for your reward.

ID = 2

Name= Armor Runner
Requirements=
Alignment=
Completed Missions=
Ships= All
Location= Racial HQ
Rewards= 500experience
Gadgets=
Steps= 1)Recieve Mission
2)Bring x armor to y port
3)Return to Racial HQ for reward

_____________________________________

Trader, our friends in Port #### are in need of some combat drones for their Defense Systems. Your job is to take them ### combat drones to replenish their defenses. Return back to HeadQuarters when you are finished for your reward.

ID = 3

Name= Drone Runner
Requirements=
Alignment=
Completed Missions=
Ships= Merchant Vessel
Planetary Trader
Hidden Freighter
Inter-Stellar Trader
Medium Cruiser
Battle Cruiser
Celestial Combatant
Federal Discovery
Federal Warrant
Federal Ultimatum
Thief
Assassin
Death Cruiser
Newbie Merchant Vessel
Deal-Maker
Deep-Spacer
Trade-Master
Light Freighter
Renaissance
Destroyer
Tiny Delight
Proto Carrier
Advanced Carrier
Mother Ship
Drudge
Resistance
Rogue
Blockade Runner
Dark Mirage
Pegasus
Retribution
Vindicator
Decimator
Demolisher
Prometheus
Hercules
Horde
Swarm
Stalker
Delusion
Federal Provocateur
Federal Arbitrator
Life Taker
Life Stealer
Mark III
Wasp
Stellar Cruiser
Gargantua
Colossal
Light Carrier
Medium Carrier
Location= Racial HQ
Rewards= 1000experience
Gadgets=
Steps= 1)Recieve Mission
2)Bring x CDs to y port
3)Return to Racial HQ for reward
__________________________________
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Baalzamon
Destroyer of his own FU
Posts: 2068
Joined: Tue Jun 20, 2006 10:57 pm
Location: 1261
Contact:

Post by Baalzamon »

Trader, there is a hunter alert in our galaxy! If you would like to assist our Galactic Defense System, please do the following: place 15 mines in each of the following sectors; ##, ###, ##, ###. If you accept this mission, we will retrofit your ship to carry 60 mines temporarily to aide in the completion of the mission. Return back to HeadQuarters when you are finished for your reward.


ID = 4

Name= "Its a trap!"
Requirements=
Alignment=
Completed Missions= 0
Ships= Any
Location= Racial HQ
Rewards= 8000000 credits and 2000 exerience
Gadgets= 0
Steps= 1)Recieve Mission
2)Buy Mines
3)Lay mines in sectors prescribed
4)Return to HQ for reward

______________________________________

Trader, it has come to our attention that the Federal Government is in dire need of copper! Take 100 copper to Federal HQ and you will be reqwarded!

ID = 6

Name= Courier
Requirements=
Alignment= >0
Completed Missions= 0
Ships= Merchant Vessel
Planetary Trader
Stellar Freighter
Hidden Freighter
Advanced Courier Vessel
Inter-Stellar Trader
Planetary Freighter
Planetary Super Freighter
Medium Cruiser
Federal Ultimatum
Newbie Merchant Vessel
Trip-Maker
Deal-Maker
Deep-Spacer
Trade-Master
Leviathan
Ambassador
Border Cruiser
Favored Offspring
Proto Carrier
Advanced Carrier
Mother Ship
Drudge
Expediter
Rogue
Blockade Runner
Vengence
Entrepreneur
Supply Depleter
Meduim Carrier
Location= Racial HQ
Rewards= 600 Government Help Points
Gadgets= 0
Steps= 1)Recieve Mission
2)Excavate 100 copper
3)Bring 100 copper to Federal HQ
4)Recieve reward at Federal HQ

______________________________________

Curses! Trader, it seems I have misplaced my jump drive! Would you be so kind as to return it to me?

ID = 8

Name= I need a jumper!
Requirements=
Alignment=
Completed Missions= 0
Ships= Advanced Courier Vessel
Inter-Stellar Trader
Federal Discovery
Federal Warrant
Federal Ultimatum
Deep Spacer
Ambassador
Border Cruiser
Destroyer
Rebellious Child
Prometheus
Hercules
Federal Provocateur
Federal Arbitrator
Shadow
Wasp
Location= Random sector
Rewards= 5000000 credits, 3000 experience
Gadgets= 0
Steps= 1)Recieve Mission
2)Retrieve a jumpdrive
3)Bring a jump drive to the NPC
4)Recieve reward from said NPC

______________________________________

Well hey there cutie-pie! You sure are a cutie. You're so cute, I could cuddle with you till the end of time. You sure have a nice ship too... very impressive.. I tell you what cutie, go blow up my ex-boyfriend and bring me the cash he stole from me... I'll split it with you 80/20... then we can visit the laundry room of your impressive ship!
ID = 10

Name= Cumpulsive Flirt
Requirements= 50000 experience
Alignment=
Completed Missions= 0
Ships= Any
Location= Bar
Rewards= 0
Gadgets= 0
Steps= 1)Recieve Mission
2)Go to adjacent sector
3)Kill the NPC escape pod
4)Return to Bar to see following dialog:
"Oh, I'm sorry darlin', but I found that this here pilot is a PIRATE! There's no competing with THAT! Too bad, all that hard work for nothing! Hahahaha"

______________________________________
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Baalzamon
Destroyer of his own FU
Posts: 2068
Joined: Tue Jun 20, 2006 10:57 pm
Location: 1261
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Re: Mission Storage

Post by Baalzamon »

Bump for page.

I think I did more then posted here, perhaps sent to azool via e-mail. I'll check when i get home again in a couple days
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Baalzamon
Destroyer of his own FU
Posts: 2068
Joined: Tue Jun 20, 2006 10:57 pm
Location: 1261
Contact:

Re: Mission Storage

Post by Baalzamon »

bump again for page.
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Baalzamon
Destroyer of his own FU
Posts: 2068
Joined: Tue Jun 20, 2006 10:57 pm
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Re: Mission Storage

Post by Baalzamon »

Welcome to the [galaxy] system! Before you go out, allow me to teach you some of the finer aspects of the Universe. First and most importantly, lets teach you how to fly that shiny new ship of yours! There are a few different ways to move. First, I'll teach the most basic way. Click on "Current Sector" on the top left side of your screen. You see a nice little quadrant with different sector numbers. The center square shows you what sector you are currently in. The other four show you sectors that connect. Sometimes, you'll see a fifth sector box. This is called a "warp". The Warp sector brings you into another galaxy. But before you move out of here, lets get back to the here and now! Click on current sector, then move over one sector, and then come right back here.
ID = 11

Name= Flying 101
Requirements=
Alignment=
Completed Missions= 0
Ships= Any
Location= Racial HQ (Page...can you make this automatic for as soon as the player is created?)
Rewards= 50 experience, 200 cash
Gadgets= 0
Steps= 1)Receive Mission
2)Go to adjacent sector
3)Return to the original sector
4)Return to the original sector to see following dialog:
Congratulations! Now click on Current Sector, and then {Race} Headquarters for the next step!

________________________

Now that you have learned how to move using your current sector, lets teach you how to use your Local Map. On the top Left, directly below Current Sector, you see "Local Map". This gives you a view of the area around you, including locations, ports, as well as where you can move. The two yellow dots on the border of a sector shows that you can move into the next sector. If there are no dots there, you can't move there. Click on "Local Map" and move over one sector, and then come on back!
ID = 12

Name= Flying 111
Requirements=
Alignment=
Completed Missions= ID11
Ships= Any
Location= Racial HQ
Rewards= 50 experience, 200 cash
Gadgets= 0
Steps= 1)Receive Mission
2)Go to adjacent sector using local map
3)Return to the original sector
4)Return to the sector to see following dialog:
Congratulations! Now click on Current Sector, and then {Race} Headquarters for the next step!


______________________

Congratulations on learning how to use your local map! Next up, we have one of the most used forms of travel: Course Plotting. If you need to go a long distance, or you don't know the way, then Plotting a Course is the best way to do it! On the top left, under local map, you see "Plot a Course". When you click on this, type in [Insert nearest level 4 port here] and then click "Plot". This will bring you to your Current Sector screen and show you a long list of sectors. You can then choose what to do. 1)You can simply click "follow plot" to your destination 2)You can click on "Local Map". You'll see a white star-ish icon that shows you the way using local map (This is the most recommended way) or 3)You can manually click on the sectors listed in Current Sector. Using your local map is the safest way to move place to place because when you have a Scanner, it will show you if there are other ships or harmful forces around. You'll learn more about this later. For now, click on Plot a Course, type in [Insert nearest level 4 port here] and using that plot, get to your destination and back. Good luck Pilot!
ID = 13

Name= Flying 210
Requirements=
Alignment=
Completed Missions= ID12
Ships= Any
Location= Racial HQ
Rewards= 100 experience, 200 cash
Gadgets= 0
Steps= 1)Receive Mission
2)Click on "Plot a Course"
3)Type in the sector number
4)Click "Plot"
5)Follow the plot to the end sector
6)Come back to the original sector
7)Trader sees this text:
Congratulations! Now click on Current Sector, and then {Race} Headquarters for the next step!

___________________

Next up: Trading, Scanning
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Edgecrusher
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Posts: 512
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Location: Netherlands

Re: Mission Storage

Post by Edgecrusher »

Sorry I haven't taken the time to look seriously at these mission suggestions, will do so within a day, cause I think we need to make haste implmenting this before next round.

In addition, I propose that we also implement 'quest-like' missions that are different for each game, so each game stays exciting and new. Using these missions, we can involve the storyline in the game much more. I suggest that these missions do not give massivew cash or xp, they are more for the sake of the story. Four issues here:

- We need to know the storyline. Nariis, to what extent have you been working on this and to what extent can it be easily poured into missions?
- We need to do this quickly, to be able to use them in the next game round.
- We need one or some people to be responsible for making up and implementing these missions. I don't how easy it is to combine different databases, but this is a lot of work and I don't want to put it all in Page's lap. But whoever does this must have some idea of the mission code as it is implemented at the moment.
- I think any storyline will involve npc's more than they are involved in the game at the moment. Which means that we also need to discuss what npc's can and cannot do.

Comments please, and make it quick cause as I said we are short on time.
Last edited by Edgecrusher on Sun Nov 02, 2008 4:26 pm, edited 1 time in total.
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