2578: Weighted Random

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Page
SMR Coder
Posts: 1779
Joined: Sat Dec 07, 2002 9:17 pm

2578: Weighted Random

Post by Page » Mon Aug 29, 2011 12:10 am

Test that player/port/planet/force combat works (shots go through).
Try to see whether player vs player combat feels more consistent within each individual fight, also test that it doesn't give wild results like super accurate (80%+) weapons missing most of the time or similar craziness.

JettJackson
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Re: 2575: Weighted Random

Post by JettJackson » Mon Aug 29, 2011 7:41 am

Page wrote:Test that player/port/planet/force combat works (shots go through).
Try to see whether player vs player combat feels more consistent within each individual fight, also test that it doesn't give wild results like super accurate (80%+) weapons missing most of the time or similar craziness.
Ok, hitting/shooting forces works, hitting port/planet doesnt with an error, but Port raid shows in news, Firing on players works when you have no weapons, doesnt work when you do.
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Page
SMR Coder
Posts: 1779
Joined: Sat Dec 07, 2002 9:17 pm

Re: 2578: Weighted Random

Post by Page » Mon Aug 29, 2011 10:38 am

Typically the one port shot I tried was in a chariot, so didn't even use weapons :|
Anyway the shot should at least go through now.

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