Get rid of alliance combat logs or add delay
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well so far i have only heard positive of a delay other than azool's point here, i really think this could work like the exp gain delay
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They should be and they can be, but that does not mean they are. As I see it, adding a delay will not hurt most alliances, but it has the potential to hurt smaller alliances. It has no real benefit. I would agree to adding a delay if everyone could see all combat logs, but as long as it is just in the attacker/defender alliance it levels the playing field for big and small alliancesInfinity wrote:I don't know Azool... even small alliances should be communicating. Using IRC is not prohibited to them.
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speaking as a leader of small alliances...
Alot of them don't even realize that the logs update immediately. Some people don't even know they are there unless you keep ranting about them. And even if they did know about them, and watch them constantly, alot of small alliance members won't be able to act fast enough.
I know that I'm speaking about small alliances being newbie alliances because they are the ones that we are talking about. Small alliances of vets are generally just as affective as large alliances.
To be honest Azool, I think that the delay on combat logs would help the newbies out more. It would mean that there was less of a chance of getting ganged, and if a vet is 1v1ing them, theres less of a chance of another vet running in with them and having a gang bang on accident.
Alot of them don't even realize that the logs update immediately. Some people don't even know they are there unless you keep ranting about them. And even if they did know about them, and watch them constantly, alot of small alliance members won't be able to act fast enough.
I know that I'm speaking about small alliances being newbie alliances because they are the ones that we are talking about. Small alliances of vets are generally just as affective as large alliances.
To be honest Azool, I think that the delay on combat logs would help the newbies out more. It would mean that there was less of a chance of getting ganged, and if a vet is 1v1ing them, theres less of a chance of another vet running in with them and having a gang bang on accident.
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i have to agree... i had this happen 5 times in the last month doing a 1 on 1 and guys check the combat logs looking for figths to jump into... cost me kills...got me killed some times...you need some kind of fix....
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Re: .
agreedcanff wrote:i have to agree... i had this happen 5 times in the last month doing a 1 on 1 and guys check the combat logs looking for figths to jump into... cost me kills...got me killed some times...you need some kind of fix....
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