Forces

Vtreka
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Post by Vtreka »

Perhaps auto refresh of your own forces, but not for whole alliance that is rediculous... in my opinion its fine the way it is.

People talk about adding more roles to the game, this will just take away that role of an alliance. Its a job like any other.
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Prince Valiant
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Post by Prince Valiant »

V it was a joke
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Vtreka
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Post by Vtreka »

i wasn't replying to YOUR post unimportant Mr. PV... I was talking about the topic which happens to be auto refreshing forces :P damn the world does not revolve around you
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Blum
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Post by Blum »

Yeah! The world revolves around me!
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Prince Valiant
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Post by Prince Valiant »

/me pushes Blum aside ...nono it does revolve around me and yes forces for all allaince members in that sector should be auto refreshed when u go by
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Azool
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Post by Azool »

How about the single button...that still requires work and time...
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Prince Valiant
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Post by Prince Valiant »

i'll take it
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MrSpock
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Post by MrSpock »

my personal opinion is "no" but that doesn't mean it have to be the law :lol:
but shouldn't refreshing forces take time? time that gives others a chance to hunt you ? no?
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Azool
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Post by Azool »

I was talking to players in the game (Did a DB search for sectors/alliances with the most mines) and talked to those alliances. They were saying it can take up to 2 minutes PER sector....

I tested in beta (droped 30 stacks in 1 sector and startedto refresh) It took 2-4 seconds to refresh 1 stack.

I really don't mind people taking time to refresh forces....but 2 minutes is absurd...if the alliance has 100 sectors to refresh they could spend up to 3 hours of refreshing.

If it took .3 seconds per stack I would say leave it as is. But it seems rediculous to have to take that long to keep some forces.
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Blum
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Post by Blum »

Everything good in the game should have a cost. Keeping a lot of forces in one sector has no cost except for time.
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