SMR2 -> Cloak
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I agree, annoying though it is, it shouldnt be changed.
Also, IG doesnt just fool newbs, in the hands of someone smart it can be used effectivly to trick a trigger happy person or at least give a momentary pause, which can be handy
Also, IG doesnt just fool newbs, in the hands of someone smart it can be used effectivly to trick a trigger happy person or at least give a momentary pause, which can be handy
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remember back in the day when enough mines could decloak a person i kinda liked that because it was like fillin the sector with enough disturbance that the cloak could not function properly i think maybe it should work both ways for your mines and for theres.
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Space Merchant Realms Administrative Team
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The reason I don't like that, PV, is again it revokes many of the advantages of cloak. If we want to change cloak completely, fine, but then cloaked ships will be just like other ships in terms of strength. I like ship diversity, where one ship has something special, but has a lack of something else in compensation. It's boring when all the ships are effectively the same.
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Amen.Travdan! wrote:The reason I don't like that, PV, is again it revokes many of the advantages of cloak. If we want to change cloak completely, fine, but then cloaked ships will be just like other ships in terms of strength. I like ship diversity, where one ship has something special, but has a lack of something else in compensation. It's boring when all the ships are effectively the same.
My ties are severed clean, the less I have the more I gain, off the beaten path I reign, rover, wanderer, nomad, vagabond, call me what you will
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That must have been way back in the day... maybe the old Trade Wars BBS or something. That has never been in SM or SMR. You are probably remembering having to set Anx free because someone else could see him.Prince Valiant wrote:remember back in the day when enough mines could decloak a person i kinda liked that because it was like fillin the sector with enough disturbance that the cloak could not function properly i think maybe it should work both ways for your mines and for theres.
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From: MrSpock
To: Trigek
Subject: thanks
just wanted to say thanks for trying to control the situation on webboard. it's all the people around me who keep up their great work.
smr lives through you!
SPOCK
From: MrSpock
To: Trigek
Subject: thanks
just wanted to say thanks for trying to control the situation on webboard. it's all the people around me who keep up their great work.
smr lives through you!
SPOCK
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A cloaked ship has to drop its cloak to fire on you right? Because if it does then it does it because its an offenses action, so droping mines is also a offenses act. Have it lose its cloak when droping mines or firing on someone but would no change anything else.RandyOrsolo wrote:A ship drops mines, or hits mines, it should be decloaked.